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Unity Certified Programmer Exam Guide - Second Edition - Helion

Unity Certified Programmer Exam Guide - Second Edition
ebook
Autor: Philip Walker
Tytuł oryginału: Unity Certified Programmer Exam Guide - Second Edition
ISBN: 9781803243610
stron: 766, Format: ebook
Data wydania: 2022-05-02
Księgarnia: Helion

Cena książki: 149,00 zł

Dodaj do koszyka Unity Certified Programmer Exam Guide - Second Edition

Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but will also enable you to be a part of the Unity community.

This study guide will start by building on your understanding of C# programming and taking you through the process of downloading and installing Unity. You'll understand how Unity works and get to grips with the Unity exam's core objectives. As you advance, you'll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any modern Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the animator, particle effects, lighting, UI/UX, scriptable objects, and debugging.

By the end of this book, you'll have developed a solid understanding of the different tools in Unity and be able to create impressive Unity applications by making the most of its toolset.

Dodaj do koszyka Unity Certified Programmer Exam Guide - Second Edition

 

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Dodaj do koszyka Unity Certified Programmer Exam Guide - Second Edition

Spis treści

Unity Certified Programmer Exam Guide. Pass the Unity certification exam with the help of expert tips and techniques - Second Edition eBook -- spis treści

  • 1. Setting Up and Structuring Our Project
  • 2. Adding and Manipulating Objects
  • 3. Managing Scripts and Taking a Mock Test
  • 4. Applying Art, Animation, and Particles
  • 5. Creating a Shop Scene for Our Game
  • 6. Purchasing In-Game Items and Advertisements
  • 7. Creating a Game Loop and Mock Test
  • 8. Adding Custom Fonts and UI
  • 9. Creating a 2D Shop Interface and In-Game HUD
  • 10. Pausing the Game, Altering Sound, and a Mock Test
  • 11. Storing Data and Audio Mixer
  • 12. NavMesh, Timeline, and a Mock Test
  • 13. Effects, Testing, Performance, and Alt Controls
  • 14. Full Unity Programmer Mock Exam

Dodaj do koszyka Unity Certified Programmer Exam Guide - Second Edition

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