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The Immersive Metaverse Playbook for Business Leaders. A guide to strategic decision-making and implementation in the metaverse for improved products and services - Helion

The Immersive Metaverse Playbook for Business Leaders. A guide to strategic decision-making and implementation in the metaverse for improved products and services
ebook
Autor: Irena Cronin, Robert Scoble, Hugo Swart
Tytuł oryginału: The Immersive Metaverse Playbook for Business Leaders. A guide to strategic decision-making and implementation in the metaverse for improved products and services
ISBN: 9781837631995
stron: 458, Format: ebook
Data wydania: 2023-12-01
Księgarnia: Helion

Cena książki: 100,08 zł (poprzednio: 139,00 zł)
Oszczędzasz: 28% (-38,92 zł)

Nakład wyczerpany

“The metaverse” has become a widely known term within a very short time span. The Immersive Metaverse Playbook for Business Leaders explicitly explains what it really refers to and shows you how to plot your business road map using the metaverse.
This book helps you understand the concept of the metaverse, along with the implementation of generative AI in it. You'll not only get to grips with the underlying concepts, but also take a closer look at key technologies that power the metaverse, enabling you to plan your business road map. The chapters include use cases on social interaction, work, entertainment, art, and shopping to help you make better decisions when it comes to metaverse product and service development. You’ll also explore the overall societal benefits and dangers related to issues such as privacy encroachment, technology addiction, and sluggishness. The concluding chapters discuss the future of AR and VR roles in the metaverse and the metaverse as a whole to enable you to make long-term business plans.
By the end of this book, you'll be able to successfully invest, build, and market metaverse products and services that set you apart as a progressive technology leader.

Spis treści

The Immersive Metaverse Playbook for Business Leaders. A guide to strategic decision-making and implementation in the metaverse for improved products and services eBook -- spis treści

  • 1. The What and Why of the Metaverse
  • 2. Augmented Reality Status Quo
  • 3. Where Is Virtual Reality Heading?
  • 4. The Value of Using 3D Visuals to Interact
  • 5. Understanding Perception Technologies
  • 6. The Different Types of Computing Technologies
  • 7. Where Are APIs Needed
  • 8. Making and Using 3D Models and Integrating 2D Content
  • 9. Understanding User Experience Design and User Interface
  • 10. New Ways of Social Interaction
  • 11. Virtual and Onsite Work
  • 12. 3D and 2D Content Forms and Creation
  • 13. Retail Experiences
  • 14. Benefits and Possible Dangers Reframed
  • 15. Future Vision

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