Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts - Helion
ebook
Autor: David Saltares, Alberto C SanchezTytuł oryginału: Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts
ISBN: 9781783287307
stron: 516, Format: ebook
Data wydania: 2014-10-29
Księgarnia: Helion
Cena książki: 159,00 zł
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Spis treści
Libgdx Cross-platform Game Development Cookbook. Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts eBook -- spis treści
- 0. Preface
- 1. Setting LibGDX up
- 2. Working with 2D graphics
- 3. Advanced 2D Graphics
- 4. Detecting user input
- 5. Audio and File I/O
- 6. Fonts Rendering
- 7. Asset management
- 8. User interfaces with Scene2D
- 9. 2D Maps API
- 10. Rigid body physics with Box2D
- 11. Third party libraries and extras
- 12. Performance and Optimizations
- 13. Giving Back