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Learning C# by Developing Games with Unity 2019 - Helion

Learning C# by Developing Games with Unity 2019
ebook
Autor: Harrison Ferrone
Tytuł oryginału: Learning C# by Developing Games with Unity 2019
ISBN: 978-17-895-3694-2
Format: ebook
Data wydania: 2019-03-30
Księgarnia: Helion

Cena książki: 139,00 zł

Dodaj do koszyka Learning C# by Developing Games with Unity 2019

Tagi: Inne - Programowanie | Programowanie gier | Visual C# - Programowanie

Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner

Key Features

  • Beginner's guide to getting started with software development concepts from a macro level
  • Leverage the power of the latest C# in solving the complex programming problems
  • Learn to script and customize your 3D games and implement animation techniques to make them engaging

Book Description

Learning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.

You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.

Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.

What you will learn

  • Understand programming fundamentals with practice examples in C#
  • Explore the interface and features of Unity 2019
  • Learn C# programming syntax from scratch
  • Create a game design document and prototype level
  • Explore intermediate programming topics and best practices
  • Implement game mechanics, interactions, and UI elements with C#

Who this book is for

The book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required.

Dodaj do koszyka Learning C# by Developing Games with Unity 2019

 

Osoby które kupowały "Learning C# by Developing Games with Unity 2019", wybierały także:

  • Superinteligencja. Scenariusze, strategie, zagro
  • Poradnik design thinking - czyli jak wykorzysta
  • Kosymulacja. Elastyczne projektowanie i symulacja wielodomenowa
  • F# 4.0 dla zaawansowanych. Wydanie IV
  • Systemy reaktywne. Wzorce projektowe i ich stosowanie

Dodaj do koszyka Learning C# by Developing Games with Unity 2019

Spis treści

Learning C# by Developing Games with Unity 2019. Code in C# and build 3D games with Unity - Fourth Edition eBook -- spis treści

  • 1. Getting to Know your Environment
  • 2. The Building Blocks of Programming
  • 3. Diving into Variables, Types and Methods
  • 4. Control Flow and Collection Types
  • 5. Working with Classes, Structs and OOP
  • 6. Getting Your Hands Dirty with Unity
  • 7. Movement, Camera Controls, and Collisions
  • 8. Scripting Game Mechanics
  • 9. Basic AI and Enemy Behavior
  • 10. Revisiting Types, Methods and Classes
  • 11. Exploring Generics, Delegates, and Beyond
  • 12. The Journey continues

Dodaj do koszyka Learning C# by Developing Games with Unity 2019

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