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Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition - Helion

Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition
ebook
Autor: Jesse Liberty, Brian MacDonald
ISBN: 978-1-4919-2637-6
stron: 552, Format: ebook
Data wydania: 2006-02-21
Księgarnia: Helion

Cena książki: 109,65 zł (poprzednio: 127,50 zł)
Oszczędzasz: 14% (-17,85 zł)

Dodaj do koszyka Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition

Tagi: .NET - Programowanie | C# - Programowanie

If you're a novice programmer and you want to learn C#, there aren't many books that will guide you. Most C# books are written for experienced C++ and Java programmers.That's why Jesse Liberty, author of the best-selling books Programming C# and Programming ASP.NET, has written an entry-level guide to C#.

Written in a warm and friendly manner, Learning C# assumes no prior programming experience, and provides a thorough introduction to Microsoft's premier .NET language. The book helps you build a solid foundation in .NET, and shows you how to apply your skills through the use of dozens of tested examples. You'll learn about the syntax and structure of the C# language, including operators, classes and interfaces, structs, arrays, and strings.

Better yet, this updated edition of Learning C# has been completely revised to include the latest additions to the C# language plus a variety of learning aids to help lock-in new knowledge and skills. Here's what's new:

  • Extensive revisions to the text and examples to reflect C# 2005 and .NET 2.0 changes
  • An introduction to Visual Studio 2005, the most popular tool for building Windows and web applications
  • More than 200 questions and fully debugged programming exercises with solutions
  • A greater emphasis on event handling
  • New coverage of generics, generic collections, partial classes, anonymous methods and more.

By the time you've finished Learning C#, you'll be ready to move on to a more advanced programming guide that will help you create large-scale web and Windows applications.

Whether you have a little object-oriented programming experience or you are new to programming altogether, Learning C# will set you firmly on your way to mastering the essentials of the C# language.

Dodaj do koszyka Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition

 

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Dodaj do koszyka Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition

Spis treści

Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition eBook -- spis treści

  • Learning C# 2005
  • Dedication
  • A Note Regarding Supplemental Files
  • Preface
    • About This Book
    • Who This Book Is For
    • How the Book Is Organized
    • Conventions Used in This Book
    • Using Code Examples
    • Support
    • Wed Like to Hear from You
    • Safari Enabled
    • Acknowledgments
      • Jesse Liberty
      • Brian MacDonald
  • 1. C# and .NET Programming
    • C# 2005 and .NET 2.0
    • The .NET Platform
    • The .NET 2.0 Framework
    • The C# Language
    • The Structure of C# Applications
    • The Development Environment
    • Whats in a Program?
    • Your First Program: Hello World
    • The Compiler
    • Examining Your First Program
    • Summary
    • Quiz
    • Exercise
  • 2. Visual Studio 2005
    • Before You Read Further
    • Start Page
    • Projects and Solutions
      • Web Sites
      • Templates
    • Inside the Integrated Development Environment
    • Building and Running
    • Menus and Toolbars
      • File Menu
      • Edit Menu
        • Cycle Clipboard Ring
        • Find and Replace
        • Go To ...
        • Find All References
        • Insert File As Text ...
        • Advanced
        • Incremental search
        • Bookmarks
        • Outlining
        • IntelliSense
      • View Menu
        • Class View
        • Code Definition
        • Error List
        • Output
        • Properties
        • Task List
        • Toolbox
        • Other windows
      • Refactor Menu
      • Project Menu
      • Build Menu
      • Debug Menu
      • Data Menu
      • Format Menu
      • Tools Menu
        • Connect To Device
        • Connect To Database
        • Code Snippets Manager
        • Choose Toolbox Items
        • External Tools
        • Performance Tools
        • Import and Export Settings
        • Options
      • Window Menu
      • Help Menu
    • Summary
    • Quiz
    • Exercise
  • 3. C# Language Fundamentals
    • Statements
    • Types
      • Numeric Types
      • Non-Numeric Types: char and bool
      • Types and Compiler Errors
    • Variables
    • Definite Assignment
    • Constants
      • Literal Constants
      • Symbolic Constants
      • Enumerations
    • Strings
    • Expressions
    • Whitespace
    • Summary
    • Quiz
    • Exercises
  • 4. Operators
    • The Assignment Operator (=)
    • Mathematical Operators
      • Simple Arithmetical Operators (+, -, *, / )
      • The modulus Operator (%)
    • Increment and Decrement Operators
      • Calculate and Reassign Operators
      • Increment or Decrement by 1
      • The Prefix and Postfix Operators
    • Relational Operators
      • Use of Logical Operators with Conditionals
      • The Conditional Operator
      • Operator Precedence
    • Summary
    • Quiz
    • Exercises
  • 5. Branching
    • Unconditional Branching Statements
    • Conditional Branching Statements
      • if Statements
      • Single-Statement if Blocks
      • Short-Circuit Evaluation
      • if ... else Statements
      • Nested if Statements
      • switch Statements
      • Falling-Through and Jumping-to Cases
      • Switch on string Statements
    • Iteration (Looping) Statements
      • Creating Loops with goto
      • The while Loop
      • The do ... while Loop
      • The for Loop
        • Controlling a for loop with the modulus operator
        • Breaking out of a for loop
        • The continue statement
        • Optional for loop header elements
        • The while (true) construct
    • Summary
    • Quiz
    • Exercises
  • 6. Object-Oriented Programming
    • Creating Models
    • Classes and Objects
    • Defining a Class
    • Class Relationships
    • The Three Pillars of Object-Oriented Programming
      • Encapsulation
      • Specialization
      • Polymorphism
    • Object-Oriented Analysis and Design
    • Summary
    • Quiz
    • Exercises
  • 7. Classes and Objects
    • Defining Classes
      • Instantiating Objects
      • Creating a Time Class
      • Access Modifiers
    • Method Arguments
    • Constructors
    • Initializers
    • The this Keyword
    • Static and Instance Members
      • Invoking Static Methods
      • Using Static Fields
    • Destroying Objects
    • Memory Allocation: The Stack Versus the Heap
    • Summary
    • Quiz
    • Exercises
  • 8. Inside Methods
    • Overloading Methods
    • Encapsulating Data with Properties
      • The get Accessor
      • The set Accessor
    • Returning Multiple Values
      • Passing Value Types by Reference
      • out Parameters and Definite Assignment
    • Summary
    • Quiz
    • Exercises
  • 9. Basic Debugging
    • Setting a Breakpoint
      • Using the Debug Menu to Set Your Breakpoint
      • Setting Conditions and Hit Counts
    • Examining Values: The Autos and Locals Windows
    • Set Your Watch
    • The Call Stack
    • Summary
    • Quiz
    • Exercises
  • 10. Arrays
    • Using Arrays
      • Declaring Arrays
      • Understanding Default Values
      • Accessing Array Elements
    • The foreach Statement
    • Initializing Array Elements
    • The params Keyword
    • Multidimensional Arrays
      • Rectangular Arrays
      • Jagged Arrays
    • Array Methods
    • Sorting Arrays
    • Summary
    • Quiz
    • Exercises
  • 11. Inheritance and Polymorphism
    • Specialization and Generalization
    • Inheritance
      • Implementing Inheritance
      • Calling Base Class Constructors
      • Controlling Access
    • Polymorphism
      • Creating Polymorphic Types
      • Versioning with new and override
    • Abstract Classes
    • Sealed Classes
    • The Root of All Classes: Object
    • Boxing and Unboxing Types
      • Boxing Is Implicit
      • Unboxing Must Be Explicit
      • Avoiding Boxing with Generics
    • Summary
    • Quiz
    • Exercises
  • 12. Operator Overloading
    • Using the operator Keyword
    • Creating Useful Operators
    • The Equals Operator
    • Conversion Operators
    • Summary
    • Quiz
    • Exercises
  • 13. Interfaces
    • Implementing an Interface
      • Defining the Interface
      • Implementing the Interface on the Client
    • Implementing More than One Interface
    • Casting to an Interface
    • The is and as Operators
    • Extending Interfaces
    • Combining Interfaces
    • Overriding Interface Implementations
    • Explicit Interface Implementation
    • Summary
    • Quiz
    • Exercises
  • 14. Generics and Collections
    • Generics
    • Collection Interfaces
    • Creating Your Own Collections
      • Indexers and Assignment
      • Indexing on Other Values
      • Generic Collection Interfaces
      • The IEnumerable<T> Interface
    • Framework Generic Collections
      • Generic Lists: List<T>
        • Creating objects that can be sorted by the generic list
        • Controlling how elements in a generic collection are sorted by implementing IComparer<T>
      • Generic Queues
      • Generic Stacks
      • Dictionaries
    • Summary
    • Quiz
    • Exercises
  • 15. Strings
    • Creating Strings
      • String Literals
      • Escape Characters
      • Verbatim Strings
      • The ToString( ) Method
    • Manipulating Strings
      • Comparing Strings
      • Concatenating Strings
      • Copying Strings
      • Testing for Equality
      • Other Useful String Methods
      • Finding Substrings
      • Splitting Strings
      • The StringBuilder Class
    • Regular Expressions
    • The Regex Class
    • Summary
    • Quiz
    • Exercises
  • 16. Throwing and Catching Exceptions
    • Bugs, Errors, and Exceptions
    • Throwing Exceptions
    • Searching for an Exception Handler
    • The throw Statement
    • The try and catch Statements
    • How the Call Stack Works
    • Creating Dedicated catch Statements
    • The finally Statement
    • Exception Class Methods and Properties
    • Custom Exceptions
    • Summary
    • Quiz
    • Exercises
  • 17. Delegates and Events
    • Delegates
      • Using Delegates to Specify Methods at Runtime
    • Multicasting
    • Events
      • Publishing and Subscribing
      • Events and Delegates
      • Solving Delegate Problems with Events
      • The event Keyword
    • Using Anonymous Methods
    • Summary
    • Quiz
    • Exercises
  • 18. Creating Windows Applications
    • Creating a Simple Windows Form
      • Using the Visual Studio Designer
      • The partial Keyword
    • Creating a Real-World Application
      • Creating the Basic UI Form
      • Populating the TreeView Controls
        • TreeNode objects
        • Recursing through the subdirectories
        • Getting the files in the directory
      • Handling TreeView Events
        • Clicking the source TreeView
        • Expanding a directory
        • Clicking the target TreeView
        • Handling the Clear button event
      • Implementing the Copy Button Event
        • Sorting the list of selected files
      • Handling the Delete Button Event
    • XML Documentation Comments
    • Summary
    • Quiz
    • Exercises
  • 19. Programming ASP.NET Applications
    • Understanding Web Forms
    • Web Form Events
      • Postback Versus Non-Postback Events
      • State
    • Creating a Web Form
      • Code-Behind Files
      • Enabling Debugging
    • Adding Controls
    • Server Controls
    • Data Binding
    • Adding Controls and Events
    • Summary
    • Quiz
    • Exercises
  • A. Answers to Quizzes and Exercises
    • Chapter 1: C# and .NET Programming
      • Quiz
      • Exercise
    • Chapter 2: Visual Studio 2005
      • Quiz
      • Exercises
    • Chapter 3: C# Language Fundamentals
      • Quiz
      • Exercises
    • Chapter 4: Operators
      • Quiz
      • Exercises
    • Chapter 5: Branching
      • Quiz
      • Exercises
    • Chapter 6: Object-Oriented Programming
      • Quiz
      • Exercises
    • Chapter 7: Classes and Objects
      • Quiz
      • Exercises
    • Chapter 8: Inside Methods
      • Quiz
      • Exercises
    • Chapter 9: Basic Debugging
      • Quiz
      • Exercises
    • Chapter 10: Arrays
      • Quiz
      • Exercises
    • Chapter 11: Inheritance and Polymorphism
      • Quiz
      • Exercises
    • Chapter 12: Operator Overloading
      • Quiz
      • Exercises
    • Chapter 13: Interfaces
      • Quiz
      • Exercises
    • Chapter 14: Generics and Collections
      • Quiz
      • Exercises
    • Chapter 15: Strings
      • Quiz
      • Exercises
    • Chapter 16: Throwing and Catching Exceptions
      • Quiz
      • Exercises
    • Chapter 17: Delegates and Events
      • Quiz
      • Exercises
    • Chapter 18: Creating Windows Applications
      • Quiz
      • Exercises
    • Chapter 19: Programming ASP.NET Applications
      • Quiz
      • Exercises
  • Index
  • About the Authors
  • Colophon
  • Copyright

Dodaj do koszyka Learning C# 2005. Get Started with C# 2.0 and .NET Programming. 2nd Edition

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