Java Projects - Second Edition - Helion
Tytuł oryginału: Java Projects - Second Edition
ISBN: 9781789130690
stron: 524, Format: ebook
Data wydania: 2018-08-31
Księgarnia: Helion
Cena książki: 125,10 zł (poprzednio: 139,00 zł)
Oszczędzasz: 10% (-13,90 zł)
Java is one of the most commonly used software languages by programmers and developers. In this book, you’ll learn the new features of Java 11 quickly and experience a simple and powerful approach to software development. You’ll see how to use the Java runtime tools, understand the Java environment, and create a simple namesorting Java application. Further on, you'll learn about advanced technologies that Java delivers, such as web programming and parallel computing, and will develop a mastermind game. Moving on, we provide more simple examples, to build a foundation before diving into some complex data structure problems that will solidify your Java 11 skills. With a special focus on the features of new projects: Project Valhalla, Project Panama, Project Amber, and Project Loom, this book will help you get employed as a top-notch Java developer. By the end of the book, you’ll have a firm foundation to continue your journey toward becoming a professional Java developer.
Osoby które kupowały "Java Projects - Second Edition", wybierały także:
- Windows Media Center. Domowe centrum rozrywki 66,67 zł, (8,00 zł -88%)
- Ruby on Rails. Ćwiczenia 18,75 zł, (3,00 zł -84%)
- Przywództwo w świecie VUCA. Jak być skutecznym liderem w niepewnym środowisku 58,64 zł, (12,90 zł -78%)
- Scrum. O zwinnym zarządzaniu projektami. Wydanie II rozszerzone 58,64 zł, (12,90 zł -78%)
- Od hierarchii do turkusu, czyli jak zarządzać w XXI wieku 58,64 zł, (12,90 zł -78%)
Spis treści
Java Projects. Learn the fundamentals of Java 11 programming by building industry grade practical projects - Second Edition eBook -- spis treści
- 1. Getting Started with Java 11
- 2. The First Real Java Program - Sorting Names
- 3. Optimizing the Sort --Making Code Professional
- 4. Mastermind - Creating a Game
- 5. Extending the Game - Run Parallel, Run Faster
- 6. Making our Game Professional - Do it as a Webapp
- 7. Building a Commercial Web Application Using REST
- 8. Extending Our e-Commerce Application
- 9. Building an Accounting Application Using Reactive Programming
- 10. Finalizing Java Knowledge to Professional Level