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Head First Agile. A Brain-Friendly Guide to Agile and the PMI-ACP Certification - Helion

Head First Agile. A Brain-Friendly Guide to Agile and the PMI-ACP Certification
ebook
Autor: Andrew Stellman, Jennifer Greene
ISBN: 978-14-919-5041-8
stron: 496, Format: ebook
Data wydania: 2017-09-18
Księgarnia: Helion

Cena książki: 186,15 zł (poprzednio: 216,45 zł)
Oszczędzasz: 14% (-30,30 zł)

Dodaj do koszyka Head First Agile. A Brain-Friendly Guide to Agile and the PMI-ACP Certification

What will you learn from this book?

It’s an exciting time to be agile! Finally, our industry has found a real, sustainable way to solve problems that have perplexed generations of software developers. Agile not only leads to great results, but teams say they also have a much better time at work. Yet … if agile is so great, why isn’t everyone doing it? It turns out that agile can work well for one team and cause serious problems for another. The difference is team mindset. With this brain-friendly guide, you’ll change the way you think about your projects—for the better!

Preparing for your PMI-ACP certification? This book has everything you need to pass the exam: a complete study guide, tips, exam questions, and a full-length practice PMI-ACP exam.

Why does this book look so different?

Based on the latest research in cognitive science and learning theory, Head First Agile uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

Dodaj do koszyka Head First Agile. A Brain-Friendly Guide to Agile and the PMI-ACP Certification

 

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Dodaj do koszyka Head First Agile. A Brain-Friendly Guide to Agile and the PMI-ACP Certification

Spis treści

Head First Agile. A Brain-Friendly Guide to Agile Principles, Ideas, and Real-World Practices eBook -- spis treści

  • Head First Agile
  • Dedication
  • Praise for Head First Agile
  •  
  •  
  • How to Use This book: Intro
    • Who is this book for?
      • Who should probably back away from this book?
    • We know what youre thinking.
      • And we know what your brain is thinking.
    • Metacognition: thinking about thinking
      • So just how DO you get your brain to think that the material about agile is a hungry tiger?
      • Heres what WE did:
    • Heres what YOU can do to bend your brain into submission
    • Read me
    • The technical review team
  • Acknowledgments
  • OReilly Safari
  • Praise for Head First Agile
  • 1. What is Agile?: Principles and practices
    • The new features sound great...
    • ... but things dont always go as expected
    • Agile to the rescue!
      • A daily standup is a good starting point
    • Kate tries to hold a daily standup
    • Different team members have different attitudes
    • A better mindset makes the practice work better
    • So what is agile, anyway?
      • Mindset versus methodology
    • Scrum is the most common approach to agile
      • XP and Lean/Kanban
    • The PMI-ACP certification can help you be more agile
  • 2. Agile Values and Principles: Mindset meets method
    • Something big happened in Snowbird
      • Meeting of the minds
    • The Agile Manifesto
    • Adding practices in the real world can be a challenge
      • The four values of the Agile Manifesto guide the team to a better, more effective mindset
    • Individuals and interactions over processes and tools
    • Working software over comprehensive documentation
    • Customer collaboration over contract negotiation
    • Responding to change over following a plan
    • Question Clinic: The which-is-BEST question
    • They think theyve got a hit ...
    • ... but its a flop!
    • The principles behind the Agile Manifesto
    • The agile principles help you deliver your product
    • The agile principles help your team communicate and work together
    • The new product is a hit!
    • Mindsetcross
    • Exam Questions
    • Exam
    • Mindsetcross Solution
  • 3. Managing Projects With Scrum: The Rules of Scrum
    • Meet the Ranch Hand Games team
    • The Scrum events help you get your projects done
    • The Scrum roles help you understand who does what
    • The Scrum artifacts keep the team informed
      • The Increment is the sum of all backlog items that are actually completed and delivered at the end of the Sprint
    • The Scrum values make the team more effective
    • Question Clinic: The which-comes-next question
    • A task isnt done until its Done done
    • Scrum teams adapt to changes throughout the Sprint
    • The Agile Manifesto helps you really get Scrum
      • The Product Owner makes sure the team delivers value
      • Self-organizing means deciding as a team what to work on next
    • Things are looking good for the team
    • Exam Questions
    • Exam
  • 4. Agile Planning and Estimation: Generally Accepted Scrum Practices
    • Meanwhile, back at the ranch...
    • So... whats next?
    • Introducing GASPs!
    • No more 300-page specs... please?
    • User stories help teams understand what users need
    • Story points let the team focus on the relative size of each story
    • The whole team estimates together
    • No more detailed project plans
    • Taskboards keep the team informed
    • Question Clinic: The red herring
    • Burndown charts help the team see how much work is left
    • Velocity tells you how much your team can do in a sprint
    • Burn-ups keep your progress and your scope separate from each other
    • How do we know what to build?
    • Story maps help you prioritize your backlog
    • Personas help you get to know your users
    • The news could be better...
    • Retrospectives help your team improve the way they work
    • Some tools to help you get more out of your retrospectives
      • Tools to help you set the stage:
      • Tools to help you gather data:
      • Tools to help you generate insights:
      • Tools to help you decide what to do:
      • Cubicle Conversation
      • Pizza party!
    • Exam Questions
    • Exam
  • 5. XP (extreme programming): Embracing change
    • Meet the team behind CircuitTrak
      • Garys the founder and CEO
      • Ana and Ryan are the lead engineers
    • Late nights and weekends lead to code problems
    • XP brings a mindset that helps the team and the code
    • Iterative development helps teams stay on top of changes
      • XP teams use stories to track their requirements
      • XP teams plan their work a quarter at a time
      • XP teams use one-week iterations
      • Slack means giving the team some breathing room
    • Courage and respect keep fear out of the project
    • Teams build better code when they work together
      • A whole team is built on trust
      • Trust means letting your teammates make mistakes
      • XP teams dont have fixed or prescribed roles
    • Teams work best when they sit together
    • XP teams value communication
    • Teams work best with relaxed, rested minds
    • Question Clinic: The which-is-NOT question
    • XP teams embrace change
    • Frequent feedback keeps changes small
    • Bad experiences cause a rational fear of change
    • XP practices give you feedback about the code
    • XP teams use automated builds that run quickly
    • Continuous integration prevents nasty surprises
    • The weekly cycle starts with writing tests
    • Agile teams get feedback from design and testing
      • Wireframes help the team get early feedback about the user interface
      • Build spike solutions to get an idea of a features technical difficulty
      • Usability testing means testing your user interface on real users
    • Pair programming
    • Complex code is really hard to maintain
    • When teams value simplicity, they build better code
    • Simplicity is a fundamental agile principle
      • When units are tightly coupled, it adds complexity to the project
      • Its tempting to sacrifice simplicity for reusability
    • Every team accumulates technical debt
    • XP teams pay down technical debt in each weekly cycle
    • Incremental design starts (and ends) with simple code
    • Exam Questions
    • Exam
  • 6. Lean/Kanban: Eliminating Waste and Managing Flow
    • Trouble with Audience Analyzer 2.5
    • Lean is a mindset (not a methodology)
      • Lean, Scrum, and XP are compatible
    • Lean principles help you see things differently
    • More Lean principles
    • Some thinking tools you havent seen before
    • More Lean thinking tools
    • Cubicle Conversation
    • Categorizing waste can help you see it better
    • Value stream maps help you see waste
    • Trying to do too many things at once
    • Anatomy of an Option
    • Systems thinking helps Lean teams see the whole
    • Some improvements didnt work out
      • A failed experiment (and thats a good thing!)
    • Lean teams use pull systems to make sure theyre always working on the most valuable tasks
      • Set up a pull system by establishing WIP limits
    • Question Clinic: Least worst option
    • Kanban uses a pull system to make your process better
    • Use Kanban boards to visualize the workflow
    • How to use Kanban to improve your process
    • The team creates a workflow
      • Cubicle Conversation
    • The team is delivering faster
    • Cumulative flow diagrams help you manage flow
    • Kanban teams talk about their policies
    • Feedback loops show you how its working
      • Kanban teams use lead time to create feadback loops
    • Now the whole team is collaborating on finding better ways to work!
    • Lean/Kanbancross
    • Lean/Kanbancross Solution
    • Exam Questions
    • Exam
  • 7. Preparing for the PMI-ACP Exam: Check your knowledge
    • The PMI-ACP certification is valuable...
      • ... but you really need to know your stuff
    • The PMI-ACP exam is based on the content outline
      • The content outline is an important preparation tool
    • You are an agile practitioner...
    • A long-term relationship for your brain
    • Domain 1: Agile Principles and Mindset
    • Domain 1: Exam Questions
      • Exam Questions
      • Exam
    • Domain 2: Value-Driven Delivery
    • Agile teams use customer value to prioritize requirements
    • Value calculations help you figure out which projects to do
    • Domain 2: Exam Questions
      • Exam Questions
      • Exam
    • Domain 3: Stakeholder Engagement
    • Domain 4: Team Performance
    • Domain 3: Exam Questions
    • Domain 4: Exam Questions
      • Exam Questions
      • Exam Questions
      • Exam
      • Exam
    • Domain 5: Adaptive Planning
    • Adapt your leadership style as the team evolves
      • Situational leadership
    • A few last tools and techniques
      • Risk-adjusted backlog, pre-mortem, and risk burn down charts
    • A few last tools and techniques
      • Collaboration games
      • Tools Solution
      • Exam Questions
      • Exam
    • Domain 6: Problem Detection and Resolution
    • Domain 7: Continuous Improvement
      • Exam Questions
      • Exam Questions
      • Exam
      • Exam
    • Domain 5: Exam Questions
    • Domain 6: Exam Questions
    • Domain 7: Exam Questions
    • Examcross Solution
    • Are you ready for the final exam?
  • 8. Professional Responsibility: Making good choices
    • Doing the right thing
      • The main ideas
    • Keep the cash?
    • Fly business class?
    • New software
    • Shortcuts
    • A good price or a clean river?
    • Were not all angels
    • Exam Questions
    • Exam
  • 9. Practice Makes Perfect: Practice PMI-ACP Exam
    • Before you look at the answers...
  • Index
  • Copyright

Dodaj do koszyka Head First Agile. A Brain-Friendly Guide to Agile and the PMI-ACP Certification

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