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Hands-On Unity 2022 Game Development - Third Edition - Helion

Hands-On Unity 2022 Game Development - Third Edition
ebook
Autor: Nicolas Alejandro Borromeo
Tytuł oryginału: Hands-On Unity 2022 Game Development - Third Edition
ISBN: 9781803246666
stron: 712, Format: ebook
Data wydania: 2022-10-31
Księgarnia: Helion

Cena książki: 119,00 zł

Dodaj do koszyka Hands-On Unity 2022 Game Development - Third Edition

Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You’ll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).

Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You’ll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.

Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.

If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you’ve come to the right place.

Dodaj do koszyka Hands-On Unity 2022 Game Development - Third Edition

 

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Dodaj do koszyka Hands-On Unity 2022 Game Development - Third Edition

Spis treści

Hands-On Unity 2022 Game Development. Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible - Third Edition eBook -- spis treści

  • 1. Creating a Unity Project
  • 2. Editing Scenes and GameObjects
  • 3. Grayboxing with Terrain and ProBuilder
  • 4. Importing and Integrating Assets
  • 5. Introduction to C# and Visual Scripting
  • 6. Implementing Movement and Spawning
  • 7. Physics Collisions and Health System
  • 8. Win and Lose Conditions
  • 9. Implementing Game AI for Building Enemies
  • 10. Materials and Effects with URP and Shader Graph
  • 11. Visual Effects with Particle Systems and Visual Effect Graph
  • 12. Lighting Using the Universal Render Pipeline
  • 13. Full-Screen Effects with Post-Processing
  • 14. Sound and Music Integration
  • 15. User Interface Design
  • 16. Creating a UI with the UI Toolkit
  • 17. Creating Animations with Animator, Cinemachine, and Timeline
  • 18. Optimization with Profiler, Frame Debugger, and Memory Profiler
  • 19. Generating and Debugging an Executable
  • 20. Augmented Reality in Unity

Dodaj do koszyka Hands-On Unity 2022 Game Development - Third Edition

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