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Flash CS5: The Missing Manual - Helion

Flash CS5: The Missing Manual
ebook
Autor: Chris Grover
ISBN: 978-14-493-9373-1
stron: 778, Format: ebook
Data wydania: 2010-05-19
Księgarnia: Helion

Cena książki: 118,15 zł (poprzednio: 137,38 zł)
Oszczędzasz: 14% (-19,23 zł)

Dodaj do koszyka Flash CS5: The Missing Manual

Tagi: Flash/ActionScript

Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can be difficult to master on your own-unless you have this Missing Manual. This book will help you learn all you need to know about Flash CS5 to create animations that bring your ideas to life.

  • Learn animation basics. Find everything you need to know to get started with Flash
  • Master the Flash tools. Learn the animation and effects toolset, with clear explanations and hands-on examples
  • Use 3D effects. Rotate and put objects in motion in three dimensions
  • Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions
  • Speed up development. Use templates, code snippets, and motion presets
  • Design applications. Get an intro to building full desktop applications with Flash and Adobe AIR
  • Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples

Dodaj do koszyka Flash CS5: The Missing Manual

 

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Dodaj do koszyka Flash CS5: The Missing Manual

Spis treści

Flash CS5: The Missing Manual eBook -- spis treści

  • Flash CS5: The Missing Manual
    • SPECIAL OFFER: Upgrade this ebook with OReilly
    • A Note Regarding Supplemental Files
    • The Missing Credits
      • About the Author
      • About the Creative Team
      • Acknowledgements
      • The Missing Manual Series
    • Introduction
      • Whats New in Flash Professional CS5
      • Animation ABCs
      • Flash in a Nutshell
      • The Very Basics
      • About This Book
        • Macintosh and Windows
        • About the Outline
        • AboutTheseArrows
        • Living Examples
        • About MissingManuals.com
        • Safari Books Online
    • one. Creating a Flash Animation
      • 1. Getting Around Flash
        • Starting Flash
        • A Tour of the Flash Workspace
          • Menu Bar
          • The Stage
          • The Timeline
        • Panels and Toolbars
          • Toolbars
          • Tools Panel
            • Selection and drawing tools
            • View tools
            • Color tools
            • Options tools
          • Properties Panel
            • Properties subpanels
          • Library Panel
          • Other Flash Panels
        • The Flash CS5 Test Drive
          • Open a Flash File
          • Explore the Properties Panel
          • Resize the Stage
          • Zoom In and Out
          • Make It Move
          • Play an Animation
          • Save a File
      • 2. Creating Simple Drawings
        • Plan Before You Draw
          • Creating a Storyboard
          • Five Questions for a Better Result
        • Preparing to Draw
          • Setting Document Properties
            • Changing the size of the stage
          • Adding Measurement Guides
        • Drawing a Shape
        • Choosing a Drawing Mode
          • Merge Drawing Mode
            • When to use merge drawing mode
          • Object Drawing Mode
            • When to use object drawing mode
          • Using Merge Mode and Object Mode Together
          • Selecting Objects on the Stage
            • Selection tool (shortcut key: V)
            • Subselection tool (shortcut key: A)
            • Lasso tool
          • Essential Drawing Terms
        • Creating Original Artwork
          • Drawing and Painting with Tools
            • Line tool
            • Pencil tool
            • Pen tool
            • Brush tool
            • Arranging drawn objects forward and backward
            • Shape tools: Oval, Rectangle, and PolyStar
          • Aligning Objects with the Align Tools
          • Erasing Mistakes with the Eraser Tool
            • Configuring the Eraser
            • Cutting out an irregular shape from another object
        • Copying and Pasting Drawn Objects
        • Adding Color
          • Changing the Color of a Stroke (Line)
            • Coloring strokes with the Properties panel
            • Coloring strokes with the Ink Bottle tool
          • Changing the Color of a Fill
            • Coloring fills with the Properties panel
            • Coloring fills with the Paint Bucket tool
      • 3. Animate Your Art
        • Frame-by-Frame Animation
          • Creating a Frame-by-Frame Animation
          • Test Your Frame-by-Frame Animation
        • Editing Your Frame-by-Frame Animation
          • Selecting Frames and Keyframes
          • Inserting and Deleting Keyframes and Frames
            • Inserting keyframes
            • Inserting static frames
            • Clearing a keyframe
            • Deleting frames
        • Making It Move with Motion Tweens
          • Tweening a Symbol's Dimension Properties
            • Changing dimensions with the Transform tool
          • Copying and Pasting Frames
          • Reversing Frames in a Frame Span
        • Editing the Motion Path
          • Moving the Motion Path
          • Adding Curves to the Motion Path
          • Moving End Points on the Motion Path
          • Copying and Pasting a Motion Path
        • Copying and Pasting Properties
        • Shape Tweening (Morphing)
          • Shape Hints
          • Using Multiple Layers for Shape Tweens
          • Classic Tween
    • two. Advanced Drawing and Animation
      • 4. Organizing Frames and Layers
        • Working with Frames
          • Copying and Pasting Frames
          • Moving Frames and Keyframes
          • Editing Multiple Frames
        • Working with Multiple Layers
          • Showing and Hiding Layers
            • Hiding a layer
            • Showing a layer
            • Hiding (or showing) all layers except the one you're currently editing
          • Working with Layers
          • Renaming Layers
          • Copying and Pasting Layers
          • Reordering (Moving) Layers
          • Deleting a Layer
          • Locking and Unlocking Layers
        • Organizing Layers
          • Outline View
          • Organizing Layers with Folders
            • Creating layer folders
            • Deleting a layer folder
        • Spotlight Effect Using Mask Layers
      • 5. Advanced Drawing and Coloring
        • Selecting Graphic Elements
          • The Selection Tool
            • Selecting a graphic element
            • Selecting part of a shape or object
            • Moving and reshaping (transforming) with the Selection tool
          • The Subselection Tool
          • The Lasso Tool
            • Freehand selecting with the Lasso
            • Polygon selecting with the Lasso
            • Combining freehand and polygon modes
            • Selecting ranges of color in bitmaps with the Magic Wand
        • Manipulating Graphic Elements
          • Modifying Object Properties
          • Moving, Cutting, Pasting, and Copying
            • Moving graphics
            • Cutting graphics
            • Copying graphics
            • Pasting graphics
          • Transforming Objects
            • Scaling objects
            • Rotating objects
            • Skewing objects
            • Distorting objects
            • Applying an envelope transform
          • Moving and Rotating Objects in 3-D
            • Rotating (transforming) objects three-dimensionally
            • Moving (translating) objects in three dimensions
            • Adjusting the perspective and vanishing point in 3-D
          • Stacking Objects
          • Converting Strokes to Fills
          • Aligning Objects
            • Snapping
            • Guide layers
        • Spray Painting Symbols
        • Drawing with the Deco Tool
        • Advanced Color and Fills
          • Color Basics
          • RGB and HSB
          • Creating Custom Colors
          • Specifying Colors for ActionScript
          • Saving Color Swatches
          • Using an Image As a Fill "Color"
          • Applying a Gradient
          • Importing a Custom Color Palette
          • Copying Color with the Eyedropper
      • 6. Choosing and Formatting Text
        • Text Questions
        • Choosing TLF or Classic Text
          • Choose a Text Type
            • TLF text types
            • Classic text types
        • About Typefaces and Fonts
        • Adding Text to Your Document
          • Changing Text Position, Height, and Width
          • Rotating, Skewing, and Moving in 3-D
          • Changing Text Color
          • Creating a Text Hyperlink
          • Creating a Hyperlink Using Classic Text
        • Choosing and Using Text Containers
          • Creating Vertical Text Containers
          • Multiline and Single-Line Text Containers
          • Applying Advanced Formatting to Text
            • TLF text typography
            • Classic text typography
          • Create a Multi-Column Text Container
          • Flow Text from One Container to Another
            • Disconnect flowing text
        • Animating Text Without ActionScript
          • Experimenting with Animated Text
          • Moving Text in Three Dimensions
        • Text Properties by Subpanel
          • Text Engine Properties
          • Position and Size
          • 3D Position and View (TLF Text Only)
          • Character
          • Advanced Character (TLF Text Only)
          • Paragraph
          • Options (Classic Text Only)
          • Container and Flow (TLF Text Only)
          • Color Effect (TLF Text Only)
          • Display (TLF Text Only)
          • Filters
      • 7. Reusable Flash: Symbols and Templates
        • Symbols and Instances
          • Graphic Symbols
            • Converting an existing image to a graphic symbol
            • Creating a graphic symbol in symbol editing mode
            • Using a graphic symbol (creating an instance of a graphic symbol)
            • Editing an instance of a graphic symbol
            • Editing a graphic symbol
            • Deleting a graphic symbol
          • Multiframe Graphic Symbols
            • Creating a multiframe graphic symbol
            • Creating an instance of a multiframe graphic symbol
            • Editing an instance of a multiframe graphic symbol
            • Editing a multiframe graphic symbol
            • Deleting a multiframe graphic symbol
          • Movie Clip Symbols
            • Creating a movie clip symbol
            • Creating an instance of a movie clip symbol
            • Editing a movie clip symbol
            • Editing an instance of a movie clip symbol
          • Button Symbols
            • Creating a button symbol
            • Using a button symbol (creating an instance of a button symbol)
            • Editing an instance of a button symbol
            • Editing a button symbol
        • Templates
          • Opening a Prebuilt Template
          • Customizing the Photo Album Template
          • Create Your Own Template
      • 8. Advanced Tweens with the Motion Editor
        • Applying Motion Presets
          • Saving a Custom Motion Preset
            • Deleting motion presets
        • Modifying a Motion Preset
          • Changing the Motion Path
          • Deleting a Motion Path
          • Copying and Pasting a Motion Path
          • Orienting Tweened Objects to a Motion Path
            • Other things you can do in the Rotation subpanel
          • Swapping the Tweened Object
        • Editing a Tween Span
          • Viewing and Editing Property Keyframes in the Timeline
          • Copying Properties Between Property Keyframes
        • A Tour of the Motion Editor
          • Workflow for Common Tweens
          • Adding and Removing Property Keyframes
          • Moving Property Keyframes
          • Fine-Tuning Property Changes
          • Adding and Removing Color Effects
          • Using Filters in Tweens
          • Customizing Your Motion Editor View
            • Getting the best view property graphs
        • Changing Transparency with the Motion Editor
        • Easing Tweens
          • Applying an Ease Preset
          • Creating a Custom Ease Preset
      • 9. Realistic Animation with IK Bones
        • Linking Symbols with Bones
          • Changing the Pose Layer
          • Creating Branching Armatures
          • Controlling the Degree of Rotation
          • Moving Bones
          • Repositioning Symbol Instances
          • Changing the Length of a Bone
          • Deleting Bones
        • Making Shapes Move with Bones
          • Working with Control Points
        • Apply Spring to a Motion
        • Animating an Armature with ActionScript
      • 10. Incorporating Non-Flash Media Files
        • Importing Graphics
        • Importing Illustrator Graphics Files
        • Importing Photoshop Graphic Files
          • Import options for bitmaps
          • Import options for text
          • Other Photoshop import options
        • Importing Fireworks Graphics
          • Import Options for Graphics
            • Import options for objects
            • Import options for text
          • Copying Fireworks Effects and Blends
        • Editing Bitmaps
          • Turning bitmaps into fills
            • Turning bitmaps into fills
            • Turning bitmaps into vectors
            • Turning bitmaps into symbols
          • Importing a Series of Graphics Files
        • Exporting Graphics from Flash
      • 11. Incorporating Sound and Video
        • Incorporating Sound
          • Importing Sound Files
          • Adding an Imported Sound to a Frame (or Series of Frames)
          • Editing Sound Clips in Flash
        • Incorporating Video
          • Encoding: Making Flash Video Files
            • Batch encoding to save time
          • Encoding Part of a Video Clip
          • Resizing and Cropping a Video Clip
            • Cropping a video while encoding
          • Adding Cue Points to Your Video
          • Choosing a Video Codec
          • Other Techniques for Reducing Video File Sizes
            • Video techniques for reducing file sizes
            • Encoding techniques for reducing file sizes
          • Preparing to Import Video Files
        • Importing Video Files
          • Importing a Flash Video File Stored on Your Computer
            • Deploying your Flash video on the web
          • Importing a Flash Video from the Web
          • Customizing the Video Playback Component
    • three. Adding Interactivity
      • 12. Introduction to ActionScript 3
        • Getting to Know ActionScript 3
          • The Flash/ActionScript Partnership
          • ActionScript 3
          • ActionScript vs. JavaScript and Other Languages
          • ActionScript 3 Spoken Here
        • Beginning Your ActionScript Project
          • Writing ActionScript Code in the Timeline
          • Using the Script Pane Toolbar
          • Writing Code in an ActionScript File
        • Object-Oriented Thinking
          • ActionScript Classes
          • Changing an Object's Properties
          • Functions and Methods Put the Action in ActionScript
          • Events
        • Using Data Types, Variables, and Constants
          • Numbers
            • Number
            • int
            • uint
            • Numbers and Operators
            • Precedence and parentheses
          • Strings
            • Strings and operators
          • Boolean
            • Booleans and operators
          • Arrays
          • ActionScript Built-in Data Types
            • MovieClip
            • TextField and TLFTextField
            • SimpleButton
            • Date
          • Variables
            • Declaring variables
          • Constants
            • Declaring constants
        • Conditionals and Loops
          • Conditionals: if() and switch() Statements
            • if() statements test a condition
            • ifelse if statements choose from many options
            • switch() statements choose from many options
          • Loops: while() and for() Statements
            • while() statements repeat tasks when a condition is met
            • for() statements repeat tasks a specific number of times
        • Combining ActionScript's Building Blocks
      • 13. Controlling Actions with Events
        • How Events Work
        • Mouse Events
        • Getting Help for Events and Event Listeners
          • Creating a Rollover with a Mouse Event
          • Add Statements to an Event Listener
            • Applying mouse events to other projects
        • Creating a Tabbed Window with Mouse Events
          • Setting the Stage for Tabbed Folder Display
          • Planning Before Coding
            • Testing your work so far
          • Copy-and-Tweak Coding
            • Modifying tabbed windows for projects
        • Keyboard Events and Text Events
          • Using Event Properties
          • Capturing Text Input with TextEvent
        • Keeping Time with TimerEvent
        • Removing Event Listeners
        • In Case of Other Events
      • 14. Organizing Objects with the Display List
        • The Display List: Everything in Its Place
          • When Display Objects are Display Object Containers
        • Adding Objects to the Display List
          • Add a Second Object to the Display List
          • Using trace() to Report on the Display List
          • Placing Objects Inside Display Containers
            • Modifying display containers
          • Moving Objects from One Container to Another
          • Removing Objects from the Display List
        • Managing the Stacking Order
          • Adding Display Objects by Index Position
          • Removing Display Objects by Index Position
          • Getting the Name or Index Position of a Display Object
          • Swapping the Position of Two Children
        • Summary of Properties and Methods
          • DisplayObjectContainer Properties
          • DisplayObjectContainer Methods
      • 15. Controlling the Timeline and Animation
        • Slowing Down (or Speeding Up) Animation
          • Setting a Document Frame Rate
          • Setting a Frame Rate with ActionScript
        • Timeline Stop and Go
          • Using ActionScript to Start a Timeline
        • Organizing Your Animation
          • Working with Labeled Frames
            • Adding a Frame Label
            • Targeting a frame label with ActionScript
          • Working with Scenes
            • Creating a scene
            • Renaming a scene
            • Reorganizing scenes
            • Targeting a scene with ActionScript
        • Looping a Series of Frames
        • Reversing a Series of Frames
          • Reversing Frames in the Timeline
      • 16. Components for Interactivity
        • Adding Components
          • Making Button Components Work with ActionScript
          • Modifying Components in the Properties Panel
          • Adding a ColorPicker Component
            • Modifying the ColorPicker with ActionScript
        • The Built-In Components
          • User Interface Components
            • Button
            • CheckBox
            • ColorPicker
            • ComboBox
            • DataGrid
            • Label
            • List
            • NumericStepper
            • ProgressBar
            • RadioButton
            • ScrollPane
            • Slider
            • TextArea
            • TextInput
            • TileList
            • UILoader
            • UIScrollBar
        • Finding Additional Components
      • 17. Choosing, Using, and Animating Text
        • What Font Does Your Audience Have?
          • Embedding Fonts in Your SWF file
        • Controlling Text with ActionScript
          • ActionScript Text: String Theory
          • Creating a New String
          • Joining Strings
          • Using TextField's appendText() Method
          • Adding Line Breaks to a String
          • Finding a String Within a String
          • Replacing Words or Characters in a String
          • Converting Strings to Uppercase or Lowercase
        • Creating Text Fields with ActionScript
        • Positioning, Sizing, and Formatting a Text Field
          • Formatting the Text Field's Background and Border
          • Adjust the Space Between Text and Border
          • Autosizing a Text Field
        • Formatting Characters and Paragraphs
        • Formatting with HTML and CSS
          • HTML and CSS Philosophical Differences
          • Using HTML Text in Flash
          • Creating a Hyperlink with HTML
          • Using CSS to Format Classic Text in Flash
          • Formatting Text with an External CSS File
        • Choosing the Right Text Formatting System
      • 18. Drawing with ActionScript
        • What's the Point?
        • Beginning with the Graphics Class
        • Drawing Lines
        • Drawing Curves
        • Drawing Built-in Shapes
        • Drawing Irregular Shapes
        • Making Drawings Move
          • Using ActionScript's TimerEvent to Animate Drawings
          • Moving Objects Independently
        • Shape, Sprite, and Movie Clip for Drawings
        • Removing Lines and Shapes
    • four. Debugging and Delivering Your Animation
      • 19. Testing and Debugging Your Animation
        • Testing Strategies
          • Planning Ahead
            • Separate potentially troublesome elements
            • Reuse as much as possible
            • Be generous with comments
            • Stick with consistent names
          • Techniques for Better Testing
        • Testing on the Stage
        • Testing in Flash Player
        • Testing Inside a Web Page
        • Testing Download Time
          • Simulating Downloads
            • Pinpointing bottlenecks with a bandwidth profiler report
        • The Art of Debugging
          • Checking with the Syntax Checker
          • Finding Errors with the Compiler Errors Panel
          • Using the Output Panel and trace() Statement
        • Analyzing Code with the Debugger
          • Setting and Working with Breakpoints
      • 20. Publishing and Exporting
        • Optimizing Flash Documents
          • Ten Optimization Strategies
            • 1. Use as few keyframes and property keyframes as possible
            • 2. Choose the Pencil tool over the Brush tool
            • 3. Choose solid over dashed or dotted lines
            • 4. Optimize curves and shapes
            • 5. Use symbols
            • 6. Avoid bitmaps (or optimize them)
            • 7. Keep sound clips to a minimum (or optimize them)
            • 8. Group elements
            • 9. Avoid the extraneous
            • 10. Tell Flash to keep your file size down
        • Publishing Your Animations
          • Publishing as a Compiled Flash (.swf) File
          • Publishing As a Web Page
          • Publishing a Frame as a Static Image File
            • Publishing a static GIF
            • Publishing a JPEG
            • Publishing a PNG
          • Publishing as an Animated GIF
          • Publishing As a Standalone Projector
        • Exporting Flash to Other Formats
          • Exporting the Contents of a Single Frame
          • Exporting an Entire Animation
      • 21. Introducing Adobe AIR
        • Meet Adobe AIR
          • Differences Between AIR and Flash
        • Creating Your First AIR Application
        • Create a Code Signing Certificate
        • Convert a Flash Animation to AIR
        • Publish Your AIR Application
        • Manually Install Adobe AIR Runtime
    • five. Appendixes
      • A. Installation and Help
        • Flash CS5 Minimum System Requirements
        • Installing and Activating Flash Professional CS5
          • First steps for Windows
            • First steps for Windows
            • First steps for Macs
            • Running the installer (Windows and Mac)
        • Uninstalling and Deactivating Flash Professional CS5
          • For Windows
            • For Windows
            • For Macs
        • Getting Help from Flash
          • Flash Documentation: The Help Page
          • ActionScript 3.0 Reference
          • Flash Video Workshop Tutorials
        • Getting Help from Adobe
          • Online Articles, FAQs, and Sample Code
          • Forums
          • Direct Person-to-Person Help
        • More Flash Books
        • Finding Flash Gurus
      • B. Flash Professional CS5, Menu by Menu
        • File
          • New
          • Open
          • Browse in Bridge
          • Open Recent
          • Close
          • Close All
          • Save
          • Save As
          • Save as Template
          • Check In
          • Save All
          • Revert
          • Import
          • Export
          • Publish Settings
          • Publish Preview
          • Publish
          • AIR Settings
          • File Info
          • Share My Screen
          • Page Setup
          • Print Margins (Mac only)
          • Print
          • Send (Windows only)
          • Exit (Mac: FlashQuit Flash)
        • Edit
          • Undo
          • Redo
          • Cut
          • Copy
          • Paste in Center
          • Paste in Place
          • Clear
          • Duplicate
          • Select All
          • Deselect All
          • Find and Replace
          • Find Next
          • Timeline
            • Remove Frames
            • Cut Frames
            • Copy Frames
            • Paste Frames
            • Clear Frames
            • Select All Frames
            • Copy Motion
            • Copy Motion as ActionScript 3.0
            • Paste Motion
            • Paste Motion Special
          • Edit Symbols/Document
          • Edit Selected
          • Edit in Place
          • Edit All
          • Preferences (Mac: FlashPreferences)
          • Customize Tools Panel (Mac: FlashCustomize Tools Panel)
          • Font Mapping (Mac: FlashFont Mapping)
          • Keyboard Shortcuts (Mac: FlashKeyboard Shortcuts)
        • View
          • Go To
          • Zoom In
          • Zoom Out
          • Magnification
          • Preview Mode
            • Outlines
            • Fast
            • Anti-Alias
            • Anti-Alias Text
            • Full
          • Pasteboard
          • Rulers
          • Grid
          • Guides
          • Snapping
            • Snap Align
            • Snap to Grid
            • Snap to Guide
            • Snap to Pixels
            • Snap to Objects
            • Edit Snapping
          • Hide Edges
          • Show Shape Hints
          • Show Tab Order
        • Insert
          • New Symbol
          • Motion Tween
          • Shape Tween
          • Classic Tween
          • Timeline
            • Layer
            • Layer Folder
            • Frame
            • Keyframe
            • Blank Keyframe
          • Scene
        • Modify
          • Document
          • Convert to Symbol
          • Break Apart
          • Bitmap
            • Swap Bitmap
            • Trace Bitmap
          • Symbol
            • Swap Symbol
            • Duplicate Symbol
          • Shape
            • Advanced Smooth
            • Advanced Straighten
            • Optimize
            • Convert Lines to Fills
            • Expand Fill
            • Soften Fill Edges
            • Add Shape Hint
            • Remove All Hints
          • Combine Objects
            • Delete Envelope
            • Union
            • Intersect
            • Punch
            • Crop
          • Timeline
            • Distribute to Layers
            • Layer Properties
            • Reverse Frames
            • Synchronize Symbols
            • Convert to Keyframes
            • Clear Keyframe
            • Convert to Blank Keyframes
          • Transform
            • Free Transform
            • Distort
            • Envelope
            • Scale
            • Rotate and Skew
            • Scale and Rotate
            • Rotate 90 degrees CW
            • Rotate 90 degrees CCW
            • Flip Vertical
            • Flip Horizontal
            • Remove Transform
          • Arrange
            • Bring to Front
            • Bring Forward
            • Send Backward
            • Send to Back
            • Lock
            • Unlock All
          • Align
            • Left
            • Horizontal Center
            • Right
            • Top
            • Vertical Center
            • Bottom
            • Distribute Widths
            • Distribute Heights
            • Make Same Width
            • Make Same Height
            • To Stage
          • Group
          • Ungroup
        • Text
          • Font
          • Size
          • Style
          • Align
          • Letter Spacing
          • Scrollable
          • Check Spelling
          • Spelling Setup
          • Font Embedding
        • Commands
          • Manage Saved Commands
          • Get More Commands
          • Run Command
          • Convert Symbol to Flex Component
          • Convert Symbol to Flex Container
          • Copy Font Name for ActionScript
          • Copy Motion as XML
          • Export Motion XML
          • Import Motion XML
        • Control
          • Play
          • Rewind
          • Go To End
          • Step Forward One Frame
          • Step Backward One Frame
          • Test Movie
          • Test Scene
          • Delete ASO Files
          • Delete ASO Files and Test Movie
          • Loop Playback
          • Play All Scenes
          • Enable Simple Frame Actions
          • Enable Simple Buttons
          • Enable Live Preview
          • Mute Sounds
        • Debug
          • Debug Movie
          • Continue
          • End Debug Session
          • Step In
          • Step Over
          • Step Out
          • Remove All Breakpoints
          • Begin Remote Debug Session
        • Window
          • Duplicate Window
          • Toolbars
            • Main
            • Controller
            • Edit Bar
          • Timeline
          • Motion Editor
          • Tools
          • Properties
          • Library
          • Common Libraries
          • Motion Presets
          • Actions
          • Code Snippets
          • Behaviors
          • Compiler Errors
          • Debug Panels
          • Movie Explorer
          • Output
          • Align
          • Color
          • Info
          • Swatches
          • Transform
          • Components
          • Component Inspector
          • Other Panels
            • Accessibility
            • History
            • Scene
            • Screens
            • Strings
            • Web Services
            • Project
          • Extensions
            • Access CS Live
            • CS News and Resources
            • Kuler
          • Workspace
          • Hide Panels
        • Help
          • Search Field (Mac Only)
          • Flash Help
          • Flash Support Center
          • Adobe Product Improvement Program
          • Flash Exchange
          • Omniture
          • Manage Extensions
          • Adobe Online Forums
          • Complete/Update Adobe ID Profile
          • Deactivate
          • Updates
          • About Adobe Flash CS5 Professional (Mac: FlashAbout Flash)
      • Index
    • About the Author
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