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Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual - Helion

Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual
ebook
Autor: Craig Hockenberry
ISBN: 978-14-493-9372-4
stron: 150, Format: ebook
Data wydania: 2010-05-19
Księgarnia: Helion

Cena książki: 21,17 zł (poprzednio: 24,62 zł)
Oszczędzasz: 14% (-3,45 zł)

Dodaj do koszyka Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual

Tagi: iPhone

Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environments and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language. If you're a Java or C developer, this eBook is your fast track to App development.

This eBook is adapted from parts of iPhone App Development: The Missing Manual.

Dodaj do koszyka Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual

 

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Dodaj do koszyka Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual

Spis treści

Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual eBook -- spis treści

  • fm
  • ch01
    • Building Your First iPhone App
      • Getting the Tools
        • Installing Xcode
        • Getting the iPhone SDK
        • What Lies Ahead for the SDK?
      • Exploring Your New Tools
        • Every Flashlight Needs a Parts List
        • Some Assembly Required
        • Taking It for a Run on Your Mac
        • Revision Decision
  • ch02
    • The Power of Brackets
      • Objective-C: The Nuts and Bolts for Your iPhone App
        • The Land of Square Brackets
      • The Object of It All
        • Telling Your Objects to Do Things
      • Masses of Classes
        • Classes in Detail
      • The Methods Behind the Madness
        • Categorically Speaking
        • Implementation: The Brains Behind the Beauty
      • Creating New Classes
      • Managing Memory
        • Take a nil Pill
        • Autorelease with Ease
        • Properties and Dots
      • Methods of Class
      • Initializing Objects
        • Deallocation Location
      • Loops: For Better or For Worse
      • Your Exceptional Code
        • Learn by Crashing
      • Selector Projector
      • Show Your id
      • Where to Go from Here
        • Developer Documentation
        • Learn To Be Lazy
  • ch03
    • Cocoa Touch: Putting Objective-C to Work
      • Get in Cocoa Touch
      • The Big Three: Models, Views, Controllers
        • Views
        • Models
        • Controllers
      • Value Objects
        • Lets Get Primitive
        • Objectified
      • Collections
        • Copying in Depth
        • Property Lists
      • Mutable vs. Immutable
        • Make It Mutable
        • Protect Your Data
      • Delegation and Data Sources
      • Targets and Actions
        • User Interface: The Hard Way
        • User Interface: The Easy Way
      • Notifications
      • Singletons
        • Singletons as Globals
      • Where to Go from Here
  • colo

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