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Android Programming for Beginners - Second Edition - Helion

Android Programming for Beginners - Second Edition
ebook
Autor: John Horton
Tytuł oryginału: Android Programming for Beginners - Second Edition
ISBN: 9781789531039
stron: 766, Format: ebook
Data wydania: 2018-10-31
Księgarnia: Helion

Cena książki: 139,00 zł

Dodaj do koszyka Android Programming for Beginners - Second Edition

Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you.
This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process.
After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too.
By the end of this book, you'll be ready to start building your own custom applications in Android and Java.

Dodaj do koszyka Android Programming for Beginners - Second Edition

 

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Dodaj do koszyka Android Programming for Beginners - Second Edition

Spis treści

Android Programming for Beginners. Build in-depth, full-featured Android 9 Pie apps starting from zero programming experience - Second Edition eBook -- spis treści

  • 1. Beginning Android and Java
  • 2. First Contact: Java, XML and the UI Designer
  • 3. Exploring Android Studio and the project structure
  • 4. Getting Started with layouts and Material Design
  • 5. Beautiful Layouts with CardView and ScrollView
  • 6. The Android Lifecycle
  • 7. Java Variables, Operators and Expressions
  • 8. Java Decisions, and Loops
  • 9. Java Methods
  • 10. Object-Oriented programming
  • 11. More Object-Oriented Programming
  • 12. The Stack, the Heap and the Garbage Collector
  • 13. Anonymous Classes - Bringing Android Widgets to Life
  • 14. Android Dialog Windows
  • 15. Arrays, ArrayList, Map and Random Numbers
  • 16. Adapters and Recyclers
  • 17. Data Persistence and Sharing
  • 18. Localization
  • 19. Animations and Interpolations
  • 20. Drawing Graphics
  • 21. Threads, and starting the Live Drawing App
  • 22. Particle Systems and Handling Screen Touches
  • 23. Supporting Different Versions of Android, Sound Effects and Spinner Widget
  • 24. Design Patterns, Multiple Layouts and Fragments
  • 25. Advanced UI with Paging and Swiping
  • 26. Advanced UI with Navigation Drawer and Fragment
  • 27. Android Databases
  • 28. Coding a Snake Game using everything we have learned so far
  • 29. Enumerations and finishing the Snake game
  • 30. A Quick Chat Before You Go

Dodaj do koszyka Android Programming for Beginners - Second Edition

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