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Programming Python. Powerful Object-Oriented Programming. 4th Edition - Helion

Programming Python. Powerful Object-Oriented Programming. 4th Edition
ebook
Autor: Mark Lutz
ISBN: 9781449302757
stron: 1632, Format: ebook
Data wydania: 2010-12-14
Księgarnia: Helion

Cena książki: 228,65 zł (poprzednio: 265,87 zł)
Oszczędzasz: 14% (-37,22 zł)

Dodaj do koszyka Programming Python. Powerful Object-Oriented Programming. 4th Edition

Tagi: Python - Programowanie

If you've mastered Python's fundamentals, you're ready to start using it to get real work done. Programming Python will show you how, with in-depth tutorials on the language's primary application domains: system administration, GUIs, and the Web. You'll also explore how Python is used in databases, networking, front-end scripting layers, text processing, and more. This book focuses on commonly used tools and libraries to give you a comprehensive understanding of Python’s many roles in practical, real-world programming.

You'll learn language syntax and programming techniques in a clear and concise manner, with lots of examples that illustrate both correct usage and common idioms. Completely updated for version 3.x, Programming Python also delves into the language as a software development tool, with many code examples scaled specifically for that purpose.

Topics include:

  • Quick Python tour: Build a simple demo that includes data representation, object-oriented programming, object persistence, GUIs, and website basics
  • System programming: Explore system interface tools and techniques for command-line scripting, processing files and folders, running programs in parallel, and more
  • GUI programming: Learn to use Python’s tkinter widget library
  • Internet programming: Access client-side network protocols and email tools, use CGI scripts, and learn website implementation techniques
  • More ways to apply Python: Implement data structures, parse text-based information, interface with databases, and extend and embed Python

Dodaj do koszyka Programming Python. Powerful Object-Oriented Programming. 4th Edition

 

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Dodaj do koszyka Programming Python. Powerful Object-Oriented Programming. 4th Edition

Spis treści

Programming Python. Powerful Object-Oriented Programming. 4th Edition eBook -- spis treści

  • Programming Python
  • A Note Regarding Supplemental Files
  • Preface
    • And Now for Something Completely Different
    • About This Book
      • This Books Ecosystem
      • What This Book Is Not
    • About This Fourth Edition
      • Specific Changes in This Edition
    • Whats Left, Then?
    • Python 3.X Impacts on This Book
      • Specific 3.X Changes
      • Language Versus Library: Unicode
      • Python 3.1 Limitations: Email, CGI
    • Using Book Examples
      • Where to Look for Examples and Updates
      • Example Portability
      • Demo Launchers
      • Code Reuse Policies
    • Contacting OReilly
    • Conventions Used in This Book
    • Acknowledgments
  • I. The Beginning
    • 1. A Sneak Preview
      • Programming Python: The Short Story
      • The Task
      • Step 1: Representing Records
        • Using Lists
          • Start-up pointers
          • A database list
          • Field labels
        • Using Dictionaries
          • Other ways to make dictionaries
          • Lists of dictionaries
          • Nested structures
          • Dictionaries of dictionaries
      • Step 2: Storing Records Persistently
        • Using Formatted Files
          • Test data script
          • File name conventions
          • Script start-up pointers
          • Data format script
          • Utility scripts
        • Using Pickle Files
        • Using Per-Record Pickle Files
        • Using Shelves
      • Step 3: Stepping Up to OOP
        • Using Classes
        • Adding Behavior
        • Adding Inheritance
        • Refactoring Code
          • Augmenting methods
          • Display format
          • Constructor customization
          • Alternative classes
        • Adding Persistence
        • Other Database Options
      • Step 4: Adding Console Interaction
        • A Console Shelve Interface
      • Step 5: Adding a GUI
        • GUI Basics
        • Using OOP for GUIs
        • Getting Input from a User
        • A GUI Shelve Interface
          • Coding the GUI
          • Using the GUI
          • Future directions
      • Step 6: Adding a Web Interface
        • CGI Basics
          • GUIs versus the Web
        • Running a Web Server
        • Using Query Strings and urllib
        • Formatting Reply Text
        • A Web-Based Shelve Interface
          • Coding the website
          • Directories, string formatting, and security
          • Using the website
          • Future directions
      • The End of the Demo
  • II. System Programming
    • 2. System Tools
      • The os.path to Knowledge
        • Why Python Here?
        • The Next Five Chapters
      • System Scripting Overview
        • Python System Modules
        • Module Documentation Sources
        • Paging Documentation Strings
        • A Custom Paging Script
        • String Method Basics
        • Other String Concepts in Python 3.X: Unicode and bytes
        • File Operation Basics
        • Using Programs in Two Ways
        • Python Library Manuals
        • Commercially Published References
      • Introducing the sys Module
        • Platforms and Versions
        • The Module Search Path
        • The Loaded Modules Table
        • Exception Details
        • Other sys Module Exports
      • Introducing the os Module
        • Tools in the os Module
        • Administrative Tools
        • Portability Constants
        • Common os.path Tools
        • Running Shell Commands from Scripts
          • Whats a shell command?
          • Running shell commands
          • Communicating with shell commands
          • The subprocess module alternative
          • Shell command limitations
        • Other os Module Exports
    • 3. Script Execution Context
      • Id Like to Have an Argument, Please
      • Current Working Directory
        • CWD, Files, and Import Paths
        • CWD and Command Lines
      • Command-Line Arguments
        • Parsing Command-Line Arguments
      • Shell Environment Variables
        • Fetching Shell Variables
        • Changing Shell Variables
        • Shell Variable Fine Points: Parents, putenv, and getenv
      • Standard Streams
        • Redirecting Streams to Files and Programs
          • Chaining programs with pipes
          • Coding alternatives for adders and sorters
        • Redirected Streams and User Interaction
        • Redirecting Streams to Python Objects
        • The io.StringIO and io.BytesIO Utility Classes
        • Capturing the stderr Stream
        • Redirection Syntax in Print Calls
        • Other Redirection Options: os.popen and subprocess Revisited
          • Redirecting input or output with os.popen
          • Redirecting input and output with subprocess
    • 4. File and Directory Tools
      • Erase Your Hard Drive in Five Easy Steps!
      • File Tools
        • The File Object Model in Python 3.X
        • Using Built-in File Objects
          • Output files
            • Opening
            • Writing
            • Closing
          • Ensuring file closure: Exception handlers and context managers
          • Input files
          • Reading lines with file iterators
          • Other open options
        • Binary and Text Files
          • Unicode encodings for text files
          • End-of-line translations for text files
          • Parsing packed binary data with the struct module
          • Random access files
        • Lower-Level File Tools in the os Module
          • Using os.open files
          • os.open mode flags
          • Wrapping descriptors in file objects
          • Other os module file tools
        • File Scanners
          • File filters
      • Directory Tools
        • Walking One Directory
          • Running shell listing commands with os.popen
          • The glob module
          • The os.listdir call
          • Splitting and joining listing results
        • Walking Directory Trees
          • The os.walk visitor
          • Recursive os.listdir traversals
        • Handling Unicode Filenames in 3.X: listdir, walk, glob
          • Unicode policies: File content versus file names
    • 5. Parallel System Tools
      • Telling the Monkeys What to Do
      • Forking Processes
        • The fork/exec Combination
          • os.exec call formats
          • Spawned child program
      • Threads
        • The _thread Module
          • Basic usage
          • Other ways to code threads with _thread
          • Running multiple threads
          • Synchronizing access to shared objects and names
          • Waiting for spawned thread exits
          • Coding alternatives: busy loops, arguments, and context managers
        • The threading Module
          • Other ways to code threads with threading
          • Synchronizing access to shared objects and names revisited
        • The queue Module
          • Arguments versus globals
          • Program exit with child threads
          • Running the script
        • Preview: GUIs and Threads
        • More on the Global Interpreter Lock
          • The thread switch interval
          • Atomic operations
          • C API thread considerations
          • A process-based alternative: multiprocessing (ahead)
      • Program Exits
        • sys Module Exits
        • os Module Exits
        • Shell Command Exit Status Codes
          • Exit status with os.system and os.popen
          • Output stream buffering: A first look
          • Exit status with subprocess
        • Process Exit Status and Shared State
        • Thread Exits and Shared State
      • Interprocess Communication
        • Anonymous Pipes
          • Anonymous pipe basics
          • Wrapping pipe descriptors in file objects
          • Anonymous pipes and threads
          • Bidirectional IPC with anonymous pipes
          • Output stream buffering revisited: Deadlocks and flushes
        • Named Pipes (Fifos)
          • Named pipe basics
          • Named pipe use cases
        • Sockets: A First Look
          • Socket basics
          • Sockets and independent programs
          • Socket use cases
        • Signals
      • The multiprocessing Module
        • Why multiprocessing?
        • The Basics: Processes and Locks
          • Implementation and usage rules
        • IPC Tools: Pipes, Shared Memory, and Queues
          • multiprocessing pipes
          • Shared memory and globals
          • Queues and subclassing
        • Starting Independent Programs
        • And Much More
          • And a little less
        • Why multiprocessing? The Conclusion
      • Other Ways to Start Programs
        • The os.spawn Calls
        • The os.startfile call on Windows
          • Using the DOS start command
          • Using start in Python scripts
          • The os.startfile call
      • A Portable Program-Launch Framework
      • Other System Tools Coverage
    • 6. Complete System Programs
      • The Greps of Wrath
      • A Quick Game of Find the Biggest Python File
        • Scanning the Standard Library Directory
        • Scanning the Standard Library Tree
        • Scanning the Module Search Path
        • Scanning the Entire Machine
        • Printing Unicode Filenames
      • Splitting and Joining Files
        • Splitting Files Portably
        • Joining Files Portably
        • Usage Variations
      • Generating Redirection Web Pages
        • Page Template File
        • Page Generator Script
      • A Regression Test Script
        • Running the Test Driver
      • Copying Directory Trees
      • Comparing Directory Trees
        • Finding Directory Differences
        • Finding Tree Differences
        • Running the Script
        • Verifying Backups
        • Reporting Differences and Other Ideas
      • Searching Directory Trees
        • Greps and Globs and Finds
        • Rolling Your Own find Module
          • The fnmatch module
        • Cleaning Up Bytecode Files
        • A Python Tree Searcher
      • Visitor: Walking Directories ++
        • Editing Files in Directory Trees (Visitor)
        • Global Replacements in Directory Trees (Visitor)
        • Counting Source Code Lines (Visitor)
        • Recoding Copies with Classes (Visitor)
        • Other Visitor Examples (External)
      • Playing Media Files
        • The Python webbrowser Module
        • The Python mimetypes Module
          • Using mimetypes guesses for SearchVisitor
        • Running the Script
      • Automated Program Launchers (External)
  • III. GUI Programming
    • 7. Graphical User Interfaces
      • Heres Looking at You, Kid
        • GUI Programming Topics
        • Running the Examples
      • Python GUI Development Options
      • tkinter Overview
        • tkinter Pragmatics
        • tkinter Documentation
        • tkinter Extensions
        • tkinter Structure
          • Implementation structure
          • Programming structure
      • Climbing the GUI Learning Curve
        • Hello World in Four Lines (or Less)
        • tkinter Coding Basics
        • Making Widgets
        • Geometry Managers
        • Running GUI Programs
          • Avoiding DOS consoles on Windows
      • tkinter Coding Alternatives
        • Widget Resizing Basics
        • Configuring Widget Options and Window Titles
        • One More for Old Times Sake
        • Packing Widgets Without Saving Them
      • Adding Buttons and Callbacks
        • Widget Resizing Revisited: Expansion
      • Adding User-Defined Callback Handlers
        • Lambda Callback Handlers
        • Deferring Calls with Lambdas and Object References
        • Callback Scope Issues
          • Arguments versus globals
          • Passing in enclosing scope values with default arguments
          • Passing in enclosing scope values with automatic references
          • But you must still sometimes use defaults instead of enclosing scopes
        • Bound Method Callback Handlers
        • Callable Class Object Callback Handlers
        • Other tkinter Callback Protocols
        • Binding Events
      • Adding Multiple Widgets
        • Widget Resizing Revisited: Clipping
        • Attaching Widgets to Frames
        • Layout: Packing Order and Side Attachments
        • The Packers Expand and Fill Revisited
        • Using Anchor to Position Instead of Stretch
      • Customizing Widgets with Classes
        • Standardizing Behavior and Appearance
          • Common behavior
          • Common appearance
      • Reusable GUI Components with Classes
        • Attaching Class Components
        • Extending Class Components
        • Standalone Container Classes
      • The End of the Tutorial
      • Python/tkinter for Tcl/Tk Converts
    • 8. A tkinter Tour, Part 1
      • Widgets and Gadgets and GUIs, Oh My!
        • This Chapters Topics
      • Configuring Widget Appearance
      • Top-Level Windows
        • Toplevel and Tk Widgets
        • Top-Level Window Protocols
      • Dialogs
        • Standard (Common) Dialogs
          • A smart and reusable Quit button
          • A dialog demo launcher bar
          • Printing dialog results and passing callback data with lambdas
          • Letting users select colors on the fly
          • Other standard dialog calls
        • The Old-Style Dialog Module
        • Custom Dialogs
          • Making custom dialogs modal
          • Other ways to be modal
      • Binding Events
        • Other bind Events
          • More on <Destroy> events and the quit and destroy methods
      • Message and Entry
        • Message
        • Entry
          • Programming Entry widgets
        • Laying Out Input Forms
          • Going modal again
        • tkinter Variables and Form Layout Alternatives
      • Checkbutton, Radiobutton, and Scale
        • Checkbuttons
          • Check buttons and variables
        • Radio Buttons
          • Radio buttons and variables
          • Radio buttons without variables
          • Hold onto your variables!
        • Scales (Sliders)
          • Scales and variables
      • Running GUI Code Three Ways
        • Attaching Frames
          • Importing by name string
          • Configuring at construction time
        • Independent Windows
        • Running Programs
          • Launching GUIs as programs other ways: multiprocessing
          • Cross-program communication
          • Coding for reusability
      • Images
        • Fun with Buttons and Pictures
      • Viewing and Processing Images with PIL
        • PIL Basics
        • Displaying Other Image Types with PIL
          • Displaying all images in a directory
        • Creating Image Thumbnails with PIL
          • Performance: Saving thumbnail files
          • Layout options: Gridding
          • Layout options: Fixed-size buttons
          • Scrolling and canvases (ahead)
    • 9. A tkinter Tour, Part 2
      • On Todays Menu: Spam, Spam, and Spam
      • Menus
        • Top-Level Window Menus
        • Frame- and Menubutton-Based Menus
          • Using Menubuttons and Optionmenus
        • Windows with Both Menus and Toolbars
          • Using images in toolbars, too
          • Automating menu construction
      • Listboxes and Scrollbars
        • Programming Listboxes
        • Programming Scroll Bars
        • Packing Scroll Bars
      • Text
        • Programming the Text Widget
          • Text is a Python string
          • String positions
            • Text indexes
            • Text marks
            • Text tags
        • Adding Text-Editing Operations
          • Using the clipboard
          • Composition versus inheritance
          • Its called Simple for a reason: PyEdit (ahead)
        • Unicode and the Text Widget
          • String types in the Text widget
          • Unicode text in strings
          • Unicode text in files
          • Unicode and the Text widget
          • The problem with treating text as bytes
          • Other binary mode considerations
          • Supporting Unicode in PyEdit (ahead)
        • Advanced Text and Tag Operations
      • Canvas
        • Basic Canvas Operations
        • Programming the Canvas Widget
          • Coordinates
          • Object construction
          • Object identifiers and operations
          • Canvas object tags
        • Scrolling Canvases
        • Scrollable Canvases and Image Thumbnails
          • Scrolling images too: PyPhoto (ahead)
        • Using Canvas Events
          • Binding events on specific items
      • Grids
        • Why Grids?
        • Grid Basics: Input Forms Revisited
        • Comparing grid and pack
        • Combining grid and pack
        • Making Gridded Widgets Expandable
          • Resizing in grids
          • Spanning columns and rows
        • Laying Out Larger Tables with grid
      • Time Tools, Threads, and Animation
        • Using Threads with tkinter GUIs
        • Using the after Method
          • Hiding and redrawing widgets and windows
        • Simple Animation Techniques
          • Using time.sleep loops
          • Using widget.after events
          • Using multiple time.sleep loop threads
        • Other Animation Topics
          • Other animation effects
          • Threads and animation
          • Graphics and gaming toolkits
      • The End of the Tour
        • Other Widgets and Options
    • 10. GUI Coding Techniques
      • Building a Better Mousetrap
      • GuiMixin: Common Tool Mixin Classes
        • Widget Builder Functions
        • Mixin Utility Classes
      • GuiMaker: Automating Menus and Toolbars
        • Subclass Protocols
        • GuiMaker Classes
        • GuiMaker Self-Test
        • BigGui: A Client Demo Program
      • ShellGui: GUIs for Command-Line Tools
        • A Generic Shell-Tools Display
        • Application-Specific Tool Set Classes
        • Adding GUI Frontends to Command Lines
          • Non-GUI scripts
          • GUI input dialogs
          • Room for improvement
      • GuiStreams: Redirecting Streams to Widgets
        • Using Redirection for the Packing Scripts
      • Reloading Callback Handlers Dynamically
      • Wrapping Up Top-Level Window Interfaces
      • GUIs, Threads, and Queues
        • Placing Data on Queues
          • Recoding with classes and bound methods
          • Thread exits in GUIs
        • Placing Callbacks on Queues
          • Passing bound method callbacks on queues
      • More Ways to Add GUIs to Non-GUI Code
        • Popping Up GUI Windows on Demand
        • Adding a GUI As a Separate Program: Sockets (A Second Look)
        • Adding a GUI As a Separate Program: Command Pipes
          • The specter of blocking input calls
          • Updating GUIs within threadsand other nonsolutions
          • Avoiding blocking input calls with non-GUI threads
          • Sockets and pipes: Compare and contrast
          • Other uses for threaded pipe GUIs
      • The PyDemos and PyGadgets Launchers
        • PyDemos Launcher Bar (Mostly External)
        • PyGadgets Launcher Bar
    • 11. Complete GUI Programs
      • Python, Open Source, and Camaros
        • Examples in Other Chapters
        • This Chapters Strategy
      • PyEdit: A Text Editor Program/Object
        • Running PyEdit
          • Menus and toolbars
          • Dialogs
          • Running program code
          • Multiple windows
          • Other PyEdit examples and screenshots in this book
        • PyEdit Changes in Version 2.0 (Third Edition)
          • Font dialog
          • Undo, redo, and modified tests
          • Configuration module
        • PyEdit Changes in Version 2.1 (Fourth Edition)
          • Modal dialog state fix
          • Cross-process change tests on Quit
          • New Grep dialog: Threaded and Unicode-aware file tree search
            • Grep threading model
            • Grep Unicode model
          • Update for initial positioning
          • Improvements for running code
          • Unicode (Internationalized) text support
            • Unicode file and display model
            • Unicode options and choices
          • More on Quit checks: The <Destroy> event revisited
        • PyEdit Source Code
          • User configurations file
          • Windows (and other) launch files
          • Main implementation file
      • PyPhoto: An Image Viewer and Resizer
        • Running PyPhoto
        • PyPhoto Source Code
      • PyView: An Image and Notes Slideshow
        • Running PyView
          • Embedding PyEdit in PyView
        • PyView Source Code
      • PyDraw: Painting and Moving Graphics
        • Running PyDraw
        • PyDraw Source Code
      • PyClock: An Analog/Digital Clock Widget
        • A Quick Geometry Lesson
        • Running PyClock
        • PyClock Source Code
      • PyToe: A Tic-Tac-Toe Game Widget
        • Running PyToe
        • PyToe Source Code (External)
      • Where to Go from Here
  • IV. Internet Programming
    • 12. Network Scripting
      • Tune In, Log On, and Drop Out
        • Internet Scripting Topics
          • What we will cover
          • What we wont cover
          • Other themes in this part of the book
        • Running Examples in This Part of the Book
      • Python Internet Development Options
      • Plumbing the Internet
        • The Socket Layer
          • Machine identifiers
        • The Protocol Layer
          • Port number rules
          • Clients and servers
          • Protocol structures
        • Pythons Internet Library Modules
      • Socket Programming
        • Socket Basics
          • Server socket calls
          • Transferring byte strings and objects
          • Client socket calls
        • Running Socket Programs Locally
        • Running Socket Programs Remotely
          • Socket pragmatics
        • Spawning Clients in Parallel
          • Preview: Denied client connections
        • Talking to Reserved Ports
          • Binding reserved port servers
      • Handling Multiple Clients
        • Forking Servers
          • Running the forking server
          • Other run modes: Local servers with Cygwin and remote clients
          • Forked processes and sockets
          • Exiting from children
          • Killing the zombies: Dont fear the reaper!
          • Preventing zombies with signal handlers on Linux
          • Why multiprocessing doesnt help with socket server portability
        • Threading Servers
        • Standard Library Server Classes
        • Multiplexing Servers with select
          • A select-based echo server
          • Running the select server
        • Summary: Choosing a Server Scheme
      • Making Sockets Look Like Files and Streams
        • A Stream Redirection Utility
          • Text-mode files and buffered output streams
          • Stream requirements
          • Line buffering
          • Solutions
          • Buffering in other contexts: Command pipes revisited
          • Sockets versus command pipes
      • A Simple Python File Server
        • Running the File Server and Clients
        • Adding a User-Interface Frontend
          • Using row frames and command lines
          • Using grids and function calls
          • Using a reusable form-layout class
    • 13. Client-Side Scripting
      • Socket to Me!
      • FTP: Transferring Files over the Net
      • Transferring Files with ftplib
        • Using urllib to Download Files
        • FTP get and put Utilities
          • Download utility
          • Upload utility
          • Playing the Monty Python theme song
        • Adding a User Interface
      • Transferring Directories with ftplib
        • Downloading Site Directories
        • Uploading Site Directories
        • Refactoring Uploads and Downloads for Reuse
          • Refactoring with functions
          • Refactoring with classes
      • Transferring Directory Trees with ftplib
        • Uploading Local Trees
        • Deleting Remote Trees
        • Downloading Remote Trees
      • Processing Internet Email
        • Unicode in Python 3.X and Email Tools
      • POP: Fetching Email
        • Mail Configuration Module
        • POP Mail Reader Script
        • Fetching Messages
        • Fetching Email at the Interactive Prompt
      • SMTP: Sending Email
        • SMTP Mail Sender Script
        • Sending Messages
          • Verifying receipt
          • Manipulating both From and To
        • Sending Email at the Interactive Prompt
      • email: Parsing and Composing Mail Content
        • Message Objects
        • Basic email Package Interfaces in Action
          • Handling multipart messages
        • Unicode, Internationalization, and the Python 3.1 email Package
          • Parser decoding requirement
          • Text payload encodings: Handling mixed type results
          • Text payload encodings: Using header information to decode
          • Message header encodings: email package support
          • Message address header encodings and parsing, and header creation
          • Workaround: Message text generation for binary attachment payloads is broken
          • Workaround: Message composition for non-ASCII text parts is broken
          • Summary: Solutions and workarounds
      • A Console-Based Email Client
        • Running the pymail Console Client
      • The mailtools Utility Package
        • Initialization File
        • MailTool Class
        • MailSender Class
          • Unicode issues for attachments, save files, and headers
        • MailFetcher Class
          • General usage
          • Unicode decoding for full mail text on fetches
          • Inbox synchronization tools
        • MailParser Class
          • Unicode decoding for text part payloads and message headers
        • Self-Test Script
          • Running the self-test
        • Updating the pymail Console Client
          • Running the pymail2 console client
      • NNTP: Accessing Newsgroups
      • HTTP: Accessing Websites
      • The urllib Package Revisited
        • Other urllib Interfaces
          • Invoking programs and escaping text
      • Other Client-Side Scripting Options
    • 14. The PyMailGUI Client
      • Use the Source, Luke
        • Source Code Modules and Size
          • Code size
          • Code Structure
        • Why PyMailGUI?
        • Running PyMailGUI
        • Presentation Strategy
      • Major PyMailGUI Changes
        • New in Version 2.1 and 2.0 (Third Edition)
        • New in Version 3.0 (Fourth Edition)
          • Version 3.0 Unicode support policies
      • A PyMailGUI Demo
        • Getting Started
        • Loading Mail
        • Threading Model
          • Threading model implementation
        • Load Server Interface
        • Offline Processing with Save and Open
        • Sending Email and Attachments
        • Viewing Email and Attachments
        • Email Replies and Forwards and Recipient Options
        • Deleting Email
        • POP Message Numbers and Synchronization
        • Handling HTML Content in Email
        • Mail Content Internationalization Support
        • Alternative Configurations and Accounts
        • Multiple Windows and Status Messages
      • PyMailGUI Implementation
        • PyMailGUI: The Main Module
        • SharedNames: Program-Wide Globals
        • ListWindows: Message List Windows
        • ViewWindows: Message View Windows
        • messagecache: Message Cache Manager
        • popuputil: General-Purpose GUI Pop Ups
        • wraplines: Line Split Tools
        • html2text: Extracting Text from HTML (Prototype, Preview)
        • mailconfig: User Configurations
        • textConfig: Customizing Pop-Up PyEdit Windows
        • PyMailGUIHelp: User Help Text and Display
        • altconfigs: Configuring for Multiple Accounts
      • Ideas for Improvement
    • 15. Server-Side Scripting
      • Oh, What a Tangled Web We Weave
      • Whats a Server-Side CGI Script?
        • The Script Behind the Curtain
        • Writing CGI Scripts in Python
      • Running Server-Side Examples
        • Web Server Options
        • Running a Local Web Server
        • The Server-Side Examples Root Page
        • Viewing Server-Side Examples and Output
      • Climbing the CGI Learning Curve
        • A First Web Page
          • HTML basics
          • Internet addresses (URLs)
          • Using minimal URLs
          • HTML file permission constraints
        • A First CGI Script
          • Installing CGI scripts
          • Finding Python on remote servers
        • Adding Pictures and Generating Tables
          • Table tags
        • Adding User Interaction
          • Submission page
          • More on form tags
          • Response script
          • Passing parameters in URLs
          • Testing outside browsers with the module urllib.request
        • Using Tables to Lay Out Forms
          • Converting strings in CGI scripts
          • Debugging CGI scripts
        • Adding Common Input Devices
        • Changing Input Layouts
          • Keeping display and logic separate
        • Passing Parameters in Hardcoded URLs
        • Passing Parameters in Hidden Form Fields
      • Saving State Information in CGI Scripts
        • URL Query Parameters
        • Hidden Form Input Fields
        • HTTP Cookies
          • Creating a cookie
          • Receiving a cookie
          • Using cookies in CGI scripts
          • Handling cookies with the urllib.request module
        • Server-Side Databases
        • Extensions to the CGI Model
        • Combining Techniques
      • The Hello World Selector
        • Checking for Missing and Invalid Inputs
      • Refactoring Code for Maintainability
        • Step 1: Sharing Objects Between PagesA New Input Form
        • Step 2: A Reusable Form Mock-Up Utility
        • Step 3: Putting It All TogetherA New Reply Script
      • More on HTML and URL Escapes
        • URL Escape Code Conventions
        • Python HTML and URL Escape Tools
        • Escaping HTML Code
        • Escaping URLs
        • Escaping URLs Embedded in HTML Code
          • HTML and URL conflicts: &
          • Avoiding conflicts
      • Transferring Files to Clients and Servers
        • Displaying Arbitrary Server Files on the Client
          • Handling private files and errors
        • Uploading Client Files to the Server
          • Handling client path formats
        • More Than One Way to Push Bits over the Net
    • 16. The PyMailCGI Server
      • Things to Do When Visiting Chicago
      • The PyMailCGI Website
        • Implementation Overview
        • New in This Fourth Edition (Version 3.0)
        • New in the Prior Edition (Version 2.0)
        • Presentation Overview
        • Running This Chapters Examples
      • The Root Page
        • Configuring PyMailCGI
      • Sending Mail by SMTP
        • The Message Composition Page
        • The Send Mail Script
        • Error Pages
        • Common Look-and-Feel
        • Using the Send Mail Script Outside a Browser
      • Reading POP Email
        • The POP Password Page
        • The Mail Selection List Page
        • Passing State Information in URL Link Parameters
        • Security Protocols
          • Reading mail with direct URLs
        • The Message View Page
        • Passing State Information in HTML Hidden Input Fields
        • Escaping Mail Text and Passwords in HTML
      • Processing Fetched Mail
        • Reply and Forward
        • Delete
        • Deletions and POP Message Numbers
          • Inbox synchronization error potential
          • Alternative: Passing header text in hidden input fields (PyMailCGI_2.1)
          • Alternative: Server-side files for headers
          • Alternative: Delete on load
      • Utility Modules
        • External Components and Configuration
        • POP Mail Interface
        • POP Password Encryption
          • Manual data encryption: rotor (defunct)
          • Manual data encryption: PyCrypto
          • HTTPS: Secure HTTP transmissions
          • Secure cookies
          • The secret.py module
          • Rolling your own encryptor
        • Common Utilities Module
      • Web Scripting Trade-Offs
        • PyMailCGI Versus PyMailGUI
        • The Web Versus the Desktop
        • Other Approaches
  • V. Tools and Techniques
    • 17. Databases and Persistence
      • Give Me an Order of Persistence, but Hold the Pickles
      • Persistence Options in Python
      • DBM Files
        • Using DBM Files
        • DBM Details: Files, Portability, and Close
      • Pickled Objects
        • Using Object Pickling
        • Pickling in Action
        • Pickle Details: Protocols, Binary Modes, and _pickle
      • Shelve Files
        • Using Shelves
        • Storing Built-in Object Types in Shelves
        • Storing Class Instances in Shelves
        • Changing Classes of Objects Stored in Shelves
        • Shelve Constraints
          • Keys must be strings (and str)
          • Objects are unique only within a key
          • Updates must treat shelves as fetch-modify-store mappings
          • Concurrent updates are not directly supported
          • Underlying DBM format portability
        • Pickled Class Constraints
        • Other Shelve Limitations
      • The ZODB Object-Oriented Database
        • The Mostly Missing ZODB Tutorial
      • SQL Database Interfaces
        • SQL Interface Overview
        • An SQL Database API Tutorial with SQLite
          • Getting started
          • Making databases and tables
          • Adding records
          • Running queries
          • Running updates
        • Building Record Dictionaries
          • Using table descriptions
          • Record dictionaries construction
          • Automating with scripts and modules
        • Tying the Pieces Together
        • Loading Database Tables from Files
          • Loading with SQL and Python
          • Python versus SQL
        • SQL Utility Scripts
          • Table load scripts
          • Table display script
          • Using the scripts
        • SQL Resources
      • ORMs: Object Relational Mappers
      • PyForm: A Persistent Object Viewer (External)
    • 18. Data Structures
      • Roses Are Red, Violets Are Blue; Lists Are Mutable, and So Is Set Foo
      • Implementing Stacks
        • Built-in Options
        • A Stack Module
        • A Stack Class
        • Customization: Performance Monitors
        • Optimization: Tuple Tree Stacks
        • Optimization: In-Place List Modifications
        • Timing the Improvements
          • Results under Python 3.1
          • More on performance analysis
      • Implementing Sets
        • Built-in Options
        • Set Functions
          • Supporting multiple operands
        • Set Classes
        • Optimization: Moving Sets to Dictionaries
          • Timing the results under Python 3.1
        • Adding Relational Algebra to Sets (External)
      • Subclassing Built-in Types
      • Binary Search Trees
        • Built-in Options
        • Implementing Binary Trees
        • Trees with Both Keys and Values
      • Graph Searching
        • Implementing Graph Search
        • Moving Graphs to Classes
      • Permuting Sequences
      • Reversing and Sorting Sequences
        • Implementing Reversals
        • Implementing Sorts
          • Adding comparison functions
        • Data Structures Versus Built-ins: The Conclusion
      • PyTree: A Generic Tree Object Viewer
    • 19. Text and Language
      • See Jack Hack. Hack, Jack, Hack
      • Strategies for Processing Text in Python
      • String Method Utilities
        • Templating with Replacements and Formats
        • Parsing with Splits and Joins
        • Summing Columns in a File
          • Summing with zips and comprehensions
          • Summing with dictionaries
        • Parsing and Unparsing Rule Strings
          • More on the holmes expert system shell
      • Regular Expression Pattern Matching
        • The re Module
        • First Examples
        • String Operations Versus Patterns
        • Using the re Module
          • Module functions
          • Compiled pattern objects
          • Match objects
          • Regular expression patterns
        • More Pattern Examples
        • Scanning C Header Files for Patterns
      • XML and HTML Parsing
        • XML Parsing in Action
          • Regular expression parsing
          • SAX parsing
          • DOM parsing
          • ElementTree parsing
          • Other XML topics
        • HTML Parsing in Action
          • Handling HTML entity references (revisited)
          • Extracting plain text from HTML (revisited)
      • Advanced Language Tools
      • Custom Language Parsers
        • The Expression Grammar
        • The Parsers Code
        • Adding a Parse Tree Interpreter
        • Parse Tree Structure
        • Exploring Parse Trees with the PyTree GUI
        • Parsers Versus Python
      • PyCalc: A Calculator Program/Object
        • A Simple Calculator GUI
          • Building the GUI
          • Running code strings
          • Extending and attaching
        • PyCalcA Real Calculator GUI
          • Running PyCalc
          • Evaluating expressions with stacks
          • PyCalc source code
          • Using PyCalc as a component
          • Adding new buttons in new components
    • 20. Python/C Integration
      • I Am Lost at C
        • Extending and Embedding
      • Extending Python in C: Overview
      • A Simple C Extension Module
      • The SWIG Integration Code Generator
        • A Simple SWIG Example
      • Wrapping C Environment Calls
        • Adding Wrapper Classes to Flat Libraries
        • Wrapping C Environment Calls with SWIG
      • Wrapping C++ Classes with SWIG
        • A Simple C++ Extension Class
        • Wrapping the C++ Class with SWIG
        • Using the C++ Class in Python
          • Using the low-level extension module
          • Subclassing the C++ class in Python
          • Exploring the wrappers interactively
      • Other Extending Tools
      • Embedding Python in C: Overview
        • The C Embedding API
        • What Is Embedded Code?
      • Basic Embedding Techniques
        • Running Simple Code Strings
          • Compiling and running
        • Running Code Strings with Results and Namespaces
        • Calling Python Objects
        • Running Strings in Dictionaries
        • Precompiling Strings to Bytecode
      • Registering Callback Handler Objects
        • Registration Implementation
      • Using Python Classes in C
      • Other Integration Topics
  • VI. The End
    • 21. Conclusion: Python and the Development Cycle
      • Thats the End of the Book, Now Heres the Meaning of Life
      • Somethings Wrong with the Way We Program Computers
      • The Gilligan Factor
      • Doing the Right Thing
        • The Static Language Build Cycle
        • Artificial Complexities
        • One Language Does Not Fit All
      • Enter Python
      • But What About That Bottleneck?
        • Python Provides Immediate Turnaround
        • Python Is Executable Pseudocode
        • Python Is OOP Done Right
        • Python Fosters Hybrid Applications
      • On Sinking the Titanic
      • So Whats Python?: The Sequel
      • In the Final Analysis
  • Index
  • About the Author
  • Colophon
  • Copyright

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