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Mastering Unreal Engine 4.X. Master the art of building AAA games with Unreal Engine - Helion

Mastering Unreal Engine 4.X. Master the art of building AAA games with Unreal Engine
ebook
Autor: Muhammad A.Moniem
Tytuł oryginału: Mastering Unreal Engine 4.X. Master the art of building AAA games with Unreal Engine
ISBN: 9781785885228
stron: 384, Format: ebook
Data wydania: 2016-06-30
Księgarnia: Helion

Cena książki: 159,00 zł

Dodaj do koszyka Mastering Unreal Engine 4.X. Master the art of building AAA games with Unreal Engine

Unreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience.

Inside we’ll explain advanced shaders and effects techniques and how you can implement them in your games. You’ll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You’ll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting.

By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4!

Dodaj do koszyka Mastering Unreal Engine 4.X. Master the art of building AAA games with Unreal Engine

 

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Dodaj do koszyka Mastering Unreal Engine 4.X. Master the art of building AAA games with Unreal Engine

Spis treści

Mastering Unreal Engine 4.X. Master the art of building AAA games with Unreal Engine eBook -- spis treści

  • 1. Preparing for a Big Project
  • 2. Setting up your Warrior
  • 3. Designing your Playground
  • 4. The Road to Thinkable AI
  • 5. Adding in Collectables
  • 6. The Magic of Particles
  • 7. Enhancing the Visual Quality
  • 8. Cinematics and In-game Cut-Scenes
  • 9. Implementing the Game UI
  • 10. Saving the Game Progress
  • 11. Controlling the Gameplay via Data-tables
  • 12. Ear Candy
  • 13. Profiling the Game Performance
  • 14. Packaging the Game

Dodaj do koszyka Mastering Unreal Engine 4.X. Master the art of building AAA games with Unreal Engine

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