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Learning C# by Developing Games with Unity 2020 - Helion

Learning C# by Developing Games with Unity 2020
ebook
Autor: Harrison Ferrone
Tytuł oryginału: Learning C# by Developing Games with Unity 2020
ISBN: 9781800204447
stron: 356, Format: ebook
Data wydania: 2020-08-21
Księgarnia: Helion

Cena książki: 159,00 zł

Dodaj do koszyka Learning C# by Developing Games with Unity 2020

Tagi: Unity

Publisher's note: This edition from 2020 is outdated and does not make use of the most recent Unity and C# features. A new sixth edition, updated for Unity 2021 and including new advanced C# topics, such as reading, writing, and serializing data, has now been published.

Key Features

  • Understand C# programming basics, terminology, and coding best practices
  • Put your knowledge of C# concepts into practice by building a fun and playable game
  • Come away with a clear direction for taking your C# programming and Unity game development skills to the next level

Book Description

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.

This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.

By the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects.

What you will learn

  • Discover easy-to-follow steps and examples for learning C# programming fundamentals
  • Get to grips with creating and implementing scripts in Unity
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Understand the concepts of interfaces and abstract classes
  • Leverage the power of the latest C# features to solve complex programming problems
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior

Who this book is for

If you're a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.

Dodaj do koszyka Learning C# by Developing Games with Unity 2020

 

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Dodaj do koszyka Learning C# by Developing Games with Unity 2020

Spis treści

Learning C# by Developing Games with Unity 2020. An enjoyable and intuitive approach to getting started with C# programming and Unity - Fifth Edition eBook -- spis treści

  • 1. Getting to Know Your Environment
  • 2. The Building Blocks of Programming
  • 3. Diving into Variables,Types, and Methods
  • 4. Control Flow and Collection Types
  • 5. Working with Classes, Structs, and OOP
  • 6. Getting Your Hands Dirty with Unity
  • 7. Movement, Camera Controls, and Collisions
  • 8. Scripting Game Mechanics
  • 9. Basic AI and Enemy Behavior
  • 10. Revisiting Types, Methods, and Classes
  • 11. Introducing Stacks, Queues and HashSets
  • 12. Exploring Generics, Delegates, and Beyond
  • 13. The Journey Continues

Dodaj do koszyka Learning C# by Developing Games with Unity 2020

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