reklama - zainteresowany?

Hands-On Unity Game Development. Unlock the power of Unity 2023 and build your dream game - Fourth Edition - Helion

Hands-On Unity  Game Development. Unlock the power of Unity 2023 and build your dream game - Fourth Edition
ebook
Autor: Nicolas Alejandro Borromeo, Juan Gabriel Gomila Salas
Tytuł oryginału: Hands-On Unity Game Development. Unlock the power of Unity 2023 and build your dream game - Fourth Edition
ISBN: 9781835086117
Format: ebook
Księgarnia: Helion

Cena książki: 139,00 zł

Książka będzie dostępna od grudnia 2023

Are you ready to take your game development skills to the next level? Dive into the world of game creation with confidence and creativity using Hands-On Unity 2023 Game Development. This book is your definitive guide to unlocking the full potential of Unity 2023. The approach is hands-on and practical. Every chapter is designed to empower you to customize your own game, not just replicate what's in the book.

This new edition includes immersive Augmented Reality (AR) experiences and groundbreaking performance optimization with Data-Oriented Technology Stack (DOTS).

Beginning with the essentials, from scene creation to seamless asset integration. Dive into C# programming and visual scripting, with step-by-step guidance for beginners. Implement dynamic gameplay elements, including movement, spawning, physics, and health systems. Delve deeper into the magic of game AI through sensor-driven decision-making with Finite State Machines (FSMs). Elevate your visuals with materials, shaders, textures, and particle systems. Optimize performance with Profiler insights, ensuring a smooth gaming experience. Learn to build and debug your game for a polished final product.

Whether you're a beginner or a seasoned pro, this book will equip you with the skills needed to bring your game ideas to life.

Spis treści

Hands-On Unity Game Development. Unlock the power of Unity 2023 and build your dream game - Fourth Edition eBook -- spis treści

  • 1. Embark on Your Unity Journey
  • 2. Crafting Scenes and Game Elements
  • 3. From Blueprint to Reality: Building with Terrain and ProBuilder
  • 4. Seamless Integration: Importing and Integrating Assets
  • 5. Unleashing the Power of C# and Visual Scripting
  • 6. Dynamic Motion: Implementing Movement and Spawning
  • 7. Collisions and Health: Detecting Collisions Accurately
  • 8. Victory or Defeat: Win and Lose Conditions
  • 9. Starting Your AI Journey: Building Intelligent Enemies for Your Game
  • 10. Material Alchemy: Using URP and Shader Graph for Stunning Visuals
  • 11. Captivating Visual Effects: Harnessing Particle Systems and Visual Effect Graph
  • 12. Enlightening Worlds: Illuminating Scenes with the Universal Render Pipeline
  • 13. Immersive Realism: Achieving Fullscreen Effects with Post-Processing
  • 14. Harmonious Soundscapes: Integrating Audio and Music
  • 15. Interface Brilliance: Designing User-Friendly UI
  • 16. Next-Gen UI: Creating Dynamic Interfaces with UI Toolkit
  • 17. Animated Realities: Creating Animations with Animator, Cinemachine, and Timeline
  • 18. Performance Wizardry: Optimizing Your Game with Profier Tools
  • 19. From Prototype to Executable: Generating and Debugging Your Game
  • 20. AR/VR
  • 21. Massive Worlds: Introduction to DOTS

Code, Publish & WebDesing by CATALIST.com.pl



(c) 2005-2024 CATALIST agencja interaktywna, znaki firmowe należą do wydawnictwa Helion S.A.