Actionable Gamification - Helion
Tytuł oryginału: Actionable Gamification
ISBN: 9781839210778
stron: 500, Format: ebook
Data wydania: 2019-12-03
Księgarnia: Helion
Cena książki: 94,99 zł
Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design.
The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch.
After reading this book, you'll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries.
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Spis treści
Actionable Gamification. Beyond Points, Badges, and Leaderboards eBook -- spis treści
- 1. When the Surreal Blends into our World
- 2. The PBL Fallacy
- 3. The Octalysis Framework
- 4. Putting Gamification in its Place
- 5. The First Core Drive - Epic Meaning & Calling
- 6. The Second Core Drive - Development & Accomplishment
- 7. The Third Core Drive - Empowerment of Creativity & Feedback
- 8. The Fourth Core Drive - Ownership & Possession
- 9. The Fifth Core Drive - Social Influence & Relatedness
- 10. The Sixth Core Drive: Scarcity & Impatience
- 11. The Seventh Core Drive - Unpredictability & Curiosity
- 12. The Eighth Core Drive - Loss & Avoidance
- 13. Left Brain vs Right Brain Core Drives
- 14. The Mysteries of White Hat and Black Hat Gamification
- 15. Understanding Other Gamification and Behavioral Frameworks with Octalysis
- 16. Level I Octalysis in Action
- 17. Designing a project from scratch with Octalysis
- 18. The Journey Goes On