3D Game Animation with Unreal Engine 5. Uncover real-time animation techniques for modern games and interactive experiences - Helion

Tytuł oryginału: 3D Game Animation with Unreal Engine 5. Uncover real-time animation techniques for modern games and interactive experiences
ISBN: 9781835460344
Format: ebook
Księgarnia: Helion
Cena książki: 109,00 zł
Książka będzie dostępna od grudnia 2025
In 3D Game Animation with Unreal Engine 5, Trygve Bjellvåg distills over 18 years of animation and game design experience to enable you to bring your characters and environments to life in real time by expertly navigating Unreal Engine 5’s animation system. This book will help you create high-quality animations, like those made by industry leaders such as Epic Games, Disney, and ILM.
The book begins with Unreal Engine 5 fundamentals, such as installation, navigation, and keyframe animation basics, before guiding you through skeletal meshes, rigging techniques, and animation principles crucial for storytelling. You'll learn about importing 3D models, environment setup, motion capture workflows, and animation retargeting, which ensures a smooth animation pipeline. You’ll also utilize all the new tools that real-time workflows offer, such as the MetaHuman Animator and Motion Matching. You’ll sharpen your skills with advanced topics, such as real-time cinematic techniques and procedural animation to create immersive animated experiences.
By the end of this book, you’ll be able to leverage Unreal Engine 5’s animation tools to excel in creating compelling animations for games, virtual productions, and interactive storytelling for the 21st century medium.
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Spis treści
3D Game Animation with Unreal Engine 5. Uncover real-time animation techniques for modern games and interactive experiences eBook -- spis treści
- 1. Using Unreal Engine 5 for 3D Game Animation
- 2. Creating Your First Animations
- 3. Working with Skeletal Meshes
- 4. Rigging in Unreal Engine 5
- 5. Mastering Animation Retargeting
- 6. Introduction to Runtime Animation Techniques
- 7. Animation Blueprints Explained
- 8. Motion Capture Techniques
- 9. Exploring New Animation Techniques
- 10. Animating Props and Scenes
- 11. Optimization and plugins





